<levelPack id="2">
   <world>ICY_MOUNTAINS</world>
   <levels class="java.util.ArrayList">
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            <tileData x="28.089983" width="4.099819"/>
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         <ceilingTiles class="java.util.ArrayList">
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         </ceilingTiles>
         <obstacles class="java.util.ArrayList">
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            </obstacleData>
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            </obstacleData>
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            </obstacleData>
            <obstacleData floating="false" moving="false" deadly="false" leftEdge="8.260013" rightEdge="8.760013" height="0.688" y="-0.256">
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            </obstacleData>
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            <obstacleData floating="true" moving="true" deadly="false" leftEdge="8.834175" rightEdge="9.879175" height="0.306" y="-0.35333323">
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            </obstacleData>
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            </obstacleData>
            <obstacleData floating="true" moving="true" deadly="true" leftEdge="26.948208" rightEdge="27.27821" height="0.39" y="-0.40500003">
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            <obstacleData floating="true" moving="true" deadly="true" leftEdge="27.407717" rightEdge="27.738718" height="0.395" y="-0.40250003">
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            </obstacleData>
            <obstacleData floating="true" moving="true" deadly="true" leftEdge="27.87438" rightEdge="28.205381" height="0.395" y="-0.40250003">
               <moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.702" hasPlayerXSpeed="false" triggerDistance="0.301"/>
            </obstacleData>
            <obstacleData floating="true" moving="true" deadly="true" leftEdge="28.334383" rightEdge="28.665384" height="0.395" y="-0.40250003">
               <moveComponent length="1.023" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.705" hasPlayerXSpeed="false" triggerDistance="0.308"/>
            </obstacleData>
         </obstacles>
         <stars class="java.util.ArrayList">
            <positionData x="1.5266662" y="0.28666657"/>
            <positionData x="10.550025" y="0.060000025"/>
            <positionData x="21.966604" y="-0.35999998"/>
         </stars>
         <energy x="17.053387" y="-0.8066667"/>
      </level>
   </levels>
</levelPack>