Different distribution of safed user data

New currency (Energy) -> once each level
Levelpacks are shown by their names in WorldsScreen and also ordered by their id
Stars and Energy don't have their sizes safed in levelpacks because they are static
Different Ramp size and Spring effect
Lv up can be shown on every Screen
If clicked on Tool-Bounty on lv-up screen, transfer to Toolshop
This commit is contained in:
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2017-02-19 15:05:43 +01:00
parent aea336d850
commit 0bad3e064c
98 changed files with 1662 additions and 1110 deletions

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@ -73,15 +73,6 @@
android:layout_centerVertical="true"
android:visibility="invisible"/>
<include
android:id="@+id/game_levelup"
android:layout_width="match_parent"
android:layout_height="match_parent"
layout="@layout/levelup_message"
android:layout_centerVertical="true"
android:layout_centerHorizontal="true"
android:visibility="invisible"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"

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@ -1,41 +1,51 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<Button
android:id="@+id/startscreen_play"
android:layout_width="110dp"
android:layout_height="110dp"
android:text="Play"
android:background="@drawable/playershapes_ball"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:layout_marginTop="44dp"
android:textSize="25sp" />
<Button
android:id="@+id/startscreen_comingsoon"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Coming Soon"
style="@style/customButton"
android:layout_alignBottom="@+id/startscreen_sound"
android:layout_toLeftOf="@+id/startscreen_play"
android:layout_toStartOf="@+id/startscreen_play" />
android:layout_height="match_parent">
<ToggleButton
android:id="@+id/startscreen_sound"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/xml_sound_toggle"
android:textOff=""
android:textOn=""
android:layout_below="@+id/startscreen_play"
android:layout_toRightOf="@+id/startscreen_play"
android:layout_marginTop="26dp"
android:layout_toEndOf="@+id/startscreen_play"
android:layout_marginTop="26dp" />
android:layout_toRightOf="@+id/startscreen_play"
android:background="@drawable/xml_sound_toggle"
android:textOff=""
android:textOn="" />
<Button
android:id="@+id/startscreen_play"
android:layout_width="110dp"
android:layout_height="110dp"
android:layout_marginTop="40dp"
android:background="@drawable/playershapes_ball"
android:text="Play"
android:textSize="25sp"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true" />
<Button
android:id="@+id/startscreen_comingsoon"
style="@style/customButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Level Up"
android:layout_alignTop="@+id/startscreen_play"
android:layout_toRightOf="@+id/startscreen_sound"
android:layout_toEndOf="@+id/startscreen_sound" />
<Button
android:id="@+id/startscreen_maxcheat"
style="@style/customButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Lv to 100"
android:layout_below="@+id/startscreen_play"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_marginLeft="48dp"
android:layout_marginStart="48dp" />
</RelativeLayout>