Added functionality to fps/performance-boost buttons
New Gradle version
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@ -29,6 +29,8 @@ public class DataStorageHandler {
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private final String USER_TOOLS_LOCKED = "ToolsLocked";
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private final String USER_PLAYER_SHAPE = "PlayerShape";
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private final String TOOL_SHOP_TUTORIAL_FINISHED = "ToolShopTutorialFinished";
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private final String SHOW_FPS = "ShowFps";
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private final String PERFORMANCE_BOOST = "PerformanceBoost";
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private SharedPreferences preferences;
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private MyDatabase database;
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@ -38,6 +40,26 @@ public class DataStorageHandler {
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database = new MyDatabase(activity);
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}
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public boolean readIsShowFps() {
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return preferences.getBoolean(SHOW_FPS, false);
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}
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public void writeShowFps(boolean showFps) {
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SharedPreferences.Editor editor = preferences.edit();
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editor.putBoolean(SHOW_FPS, showFps);
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editor.apply();
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}
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public boolean readIsPerformanceBoost() {
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return preferences.getBoolean(PERFORMANCE_BOOST, false);
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}
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public void writePerformanceBoost(boolean performanceBoost) {
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SharedPreferences.Editor editor = preferences.edit();
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editor.putBoolean(PERFORMANCE_BOOST, performanceBoost);
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editor.apply();
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}
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public boolean readIsSoundsMuted() {
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return preferences.getBoolean(SOUNDS_MUTED, false);
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}
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@ -104,6 +104,9 @@ public class Game extends Rendering<GameScene> {
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player = scene.getPlayer();
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viewManager.resetViews(gameActivity.getUser());
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setCurrentTool(viewManager.toolButtonBar.getActiveButton().getToolType(), true);
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viewManager.setShowFps(gameActivity.getDataStorageHandler().readIsShowFps());
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viewManager
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.setBoostPerformance(gameActivity.getDataStorageHandler().readIsPerformanceBoost());
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viewManager.startCountdown();
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}
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} catch (Exception e) {
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@ -131,8 +134,7 @@ public class Game extends Rendering<GameScene> {
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return;
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float playerProgress = player.getProgress();
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float playerSpeed = player.getMovement().getX();
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viewManager.update(gameState == GameState.RUNNING, timer, playerProgress, playerSpeed);
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viewManager.update(gameState == GameState.RUNNING, timer, playerProgress);
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switch (gameState) {
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case RUNNING:
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if (player.getPosition().y < -2f) {
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@ -204,6 +206,9 @@ public class Game extends Rendering<GameScene> {
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public void continueGame() {
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viewManager.hideShortMenu();
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gameState = GameState.COUNTDOWN;
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viewManager.setShowFps(gameActivity.getDataStorageHandler().readIsShowFps());
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viewManager
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.setBoostPerformance(gameActivity.getDataStorageHandler().readIsPerformanceBoost());
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viewManager.startCountdown();
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}
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@ -220,8 +225,8 @@ public class Game extends Rendering<GameScene> {
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handler.toScreen(Screen.ScreenType.LEVELS);
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}
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public void onToolButtonFinishedLoading(ToolType toolType){
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if(currentTool == ToolType.BOMB && toolType == ToolType.BOMB)
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public void onToolButtonFinishedLoading(ToolType toolType) {
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if (currentTool == ToolType.BOMB && toolType == ToolType.BOMB)
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scene.getBombSelected().set(true);
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}
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@ -10,6 +10,7 @@ import android.widget.ToggleButton;
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import de.frajul.endlessroll.R;
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import de.frajul.endlessroll.main.GameActivity;
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import de.frajul.endlessroll.main.GameLog;
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import de.frajul.endlessroll.views.ConfirmDialog;
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import de.frajul.endlessroll.views.CreditsDialog;
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import de.frajul.endlessroll.views.TopBar;
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@ -70,7 +71,9 @@ public class SettingsScreen extends Screen<LinearLayout> implements View.OnClick
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musicToggle.setChecked(!gameActivity.getSoundManager().isMusicMuted());
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soundToggle.setChecked(!gameActivity.getSoundManager().isSoundsMuted());
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//TODO: set fps/performance checkboxes selected
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fpsCheckbox.setChecked(gameActivity.getDataStorageHandler().readIsShowFps());
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performanceCheckbox
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.setChecked(gameActivity.getDataStorageHandler().readIsPerformanceBoost());
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resetButton.setEnabled(super.caller != ScreenType.GAME);
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}
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@ -80,8 +83,8 @@ public class SettingsScreen extends Screen<LinearLayout> implements View.OnClick
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.writeSoundsMuted(gameActivity.getSoundManager().isSoundsMuted());
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gameActivity.getDataStorageHandler()
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.writeMusicMuted(gameActivity.getSoundManager().isMusicMuted());
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//TODO: write fps/performance
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gameActivity.getDataStorageHandler().writeShowFps(fpsCheckbox.isChecked());
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gameActivity.getDataStorageHandler().writePerformanceBoost(performanceCheckbox.isChecked());
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flipToCaller();
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}
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@ -72,9 +72,7 @@ public class ToolButton {
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return gd;
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}
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public void update(float frameTime) {
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boolean showAnimation = true;
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//TODO: showAnimationBoolean
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public void update(float frameTime, boolean showAnimation) {
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if (progress != 100) {
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progress += (frameTime) / (toolType
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.getCurrentUpgradeValue(ToolUpgradeType.COOLDOWN) / 100);
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@ -66,9 +66,9 @@ public class ToolButtonBar implements View.OnClickListener{
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button.setProgress(100);
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}
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public void update(float frameTime) {
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public void update(float frameTime, boolean showAnimation) {
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for (ToolButton button : buttons)
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button.update(frameTime);
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button.update(frameTime, showAnimation);
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}
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public void setActive(ToolType activeType) {
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@ -37,6 +37,9 @@ public class ViewManager implements View.OnClickListener {
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public ShortMenu shortMenu;
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private Countdown countdown;
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private boolean showFps = false;
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private boolean boostPerformance = false;
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private List<BombErrorMessage> bombErrorMessages = new ArrayList<>();
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private String fpsFormat, playerProgressFormat;
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@ -83,7 +86,7 @@ public class ViewManager implements View.OnClickListener {
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goalMessage.prepareToBeShown();
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}
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public void updateCountdown(float delta){
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public void updateCountdown(float delta) {
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countdown.update(delta);
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}
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@ -110,7 +113,7 @@ public class ViewManager implements View.OnClickListener {
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@Override
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public void run() {
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toolButtonBar.reset(user.getToolSlotSettings());
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toolButtonBar.update(0);
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toolButtonBar.update(0, false);
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playerProgress.setText(R.string.game_playerprogress_placeholder);
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}
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});
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@ -155,14 +158,15 @@ public class ViewManager implements View.OnClickListener {
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countdown.stop();
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}
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public void update(final boolean gameRunning, final Timer timer, final float playerX, final float playerXMov) {
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public void update(final boolean gameRunning, final Timer timer, final float playerX) {
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gameViewHandler.startInUiThread(new Runnable() {
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@Override
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public void run() {
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fpsView.setText(String.format(fpsFormat, timer.getFps()));
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if (showFps)
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fpsView.setText(String.format(fpsFormat, timer.getFps()));
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if (gameRunning) {
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playerProgress.setText(String.format(playerProgressFormat, toMeters(playerX)));
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toolButtonBar.update(timer.getFrameTimeSeconds());
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toolButtonBar.update(timer.getFrameTimeSeconds(), !boostPerformance);
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}
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}
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});
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@ -176,4 +180,12 @@ public class ViewManager implements View.OnClickListener {
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return shortMenu.isVisible();
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}
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public void setShowFps(final boolean showFps) {
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fpsView.setVisibility(showFps ? View.VISIBLE : View.GONE);
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this.showFps = showFps;
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}
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public void setBoostPerformance(boolean boostPerformance) {
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this.boostPerformance = boostPerformance;
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}
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}
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