diff --git a/app/build/generated/source/r/debug/android/support/v7/appcompat/R.java b/app/build/generated/source/r/debug/android/support/v7/appcompat/R.java index afd0efc..bf1c670 100644 --- a/app/build/generated/source/r/debug/android/support/v7/appcompat/R.java +++ b/app/build/generated/source/r/debug/android/support/v7/appcompat/R.java @@ -302,12 +302,12 @@ public final class R { public static final int secondary_text_default_material_light = 0x7f05004d; public static final int secondary_text_disabled_material_dark = 0x7f05004e; public static final int secondary_text_disabled_material_light = 0x7f05004f; - public static final int switch_thumb_disabled_material_dark = 0x7f050050; - public static final int switch_thumb_disabled_material_light = 0x7f050051; - public static final int switch_thumb_material_dark = 0x7f050052; - public static final int switch_thumb_material_light = 0x7f050053; - public static final int switch_thumb_normal_material_dark = 0x7f050054; - public static final int switch_thumb_normal_material_light = 0x7f050055; + public static final int switch_thumb_disabled_material_dark = 0x7f050051; + public static final int switch_thumb_disabled_material_light = 0x7f050052; + public static final int switch_thumb_material_dark = 0x7f050053; + public static final int switch_thumb_material_light = 0x7f050054; + public static final int switch_thumb_normal_material_dark = 0x7f050055; + public static final int switch_thumb_normal_material_light = 0x7f050056; } public static final class dimen { public static final int abc_action_bar_content_inset_material = 0x7f060000; diff --git a/app/build/intermediates/assets/debug/levelpacks/Grasslands.xml b/app/build/intermediates/assets/debug/levelpacks/Grasslands.xml index 2a271d1..a862594 100644 --- a/app/build/intermediates/assets/debug/levelpacks/Grasslands.xml +++ b/app/build/intermediates/assets/debug/levelpacks/Grasslands.xml @@ -350,7 +350,7 @@ - + diff --git a/app/build/intermediates/incremental/mergeDebugResources/merger.xml b/app/build/intermediates/incremental/mergeDebugResources/merger.xml index fe4f7bd..781b08d 100644 --- a/app/build/intermediates/incremental/mergeDebugResources/merger.xml +++ b/app/build/intermediates/incremental/mergeDebugResources/merger.xml @@ -1395,7 +1395,7 @@ Grasslands Icy Mountains Testcave - #17b3f5#1791f5#ffb637#ffeb37#ff8e37#e2ffb637#57ffb637#ff0000#000000#00000000#daf10d#715f5f#60715f#db41e42b#b3d700#9d000000#5b000000#3d00000030dp170dp170dp70dp60dpEndless RollClick me!I\'m a text!997.5Show FpsSet the bomb on an obstacle0.0m%.1fm0.0m/s%.1fm/sFps: 00Fps: %d3Level UpGAME OVERLEVEL FINISHEDTo menuTry againRestartRestart level %dNext level: %dNext world:\n%sLOADING...ContinueExitPlayUnlock all levelsGain 90 epFinish the first world!Test GL Stuff!!!Level: 24Level: %dReset progressCreditsMusicSoundsRamp unlockedGreat world21/15%s%s unlocked!New slot unlockedNew shape unlockedLevel: %dBuyUpgradeBallClockHypnoPacmanSmileyWheelSunI\'m blue\?\?\?Keep calm and roll onTick tack!Hypnotizes you for more funPACMAN!Don\'t worry, roll happy!A nice car without the... carShine bright like the sunWhy am I blue?A new shape for more funEmpty taskCollect %d stars (%d/%d)Collect %d energy (%d/%d)Collect %d starsCollect %d energyFinish the %d. world%d/%dYou will unlock this mysterious tool at level %dRoll up the ramp to gain heightShoots you in the airYou are pulled towards it. Just try it out!Blow up all obstacles near the bombThis will give you super-powers for a few secondsFreezes a certain area which leads to longer in-air time\?\?\?RampSpringMagnetBombMushroomStasisLevel: %dYesNoThis is a beautiful ConfirmDialog placeholder!Do you really want to exit the game?Do you really want to reset ALL your progress?Do you really want to finish the first world?\nYour old progress will be DELETED!This is a multiline placeholder\nfor all the tutorials I made!!!\nAwesome! - Isn\'t it?Welcome to Endless Roll!\nHave fun!Click anywhere on the screen to place the rampTry to place your ramp in front of the gapGreat job!\nNow place it in front of the obstacleYou can even set a Tool in mid-air.\nTime carefully!Now try again!Congratulations! You have leveled up!\nNow go to the toolshopWell done! Now you can start the next levelFor this level you will need two tools equippedTo select a tool just click on itENDLESS ROLLby FrajulTESTERSTester1\nTester2\nTester3\nTester4SOUNDS„Fruit-collected“, „Glocken-good“, „Carillon-02-a“, „Carillon-02-b“, „Fireball-02“, „Fruit-appearance“, „Voltage-hum“ (noiseforfun.com)MUSIC\"Balloon Game\", \"Bit Shift\", \"Digital Lemonade\"\nKevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0\nhttp://creativecommons.org/licenses/by/3.0/