Introduced scalable obstacles, even though the texture could be polished a bit more

This commit is contained in:
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2017-08-04 17:34:38 +02:00
parent 0437b0178e
commit 472c36aec7
22 changed files with 2026 additions and 1598 deletions

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@ -177,7 +177,7 @@
<obstacleData floating="false" moving="false" deadly="false" leftEdge="6.166328" rightEdge="7.1603284" height="0.293" y="-0.45350003">
<moveComponent width="0.0" height="0.0" x="0.0" y="0.0" speed="0.0"/>
</obstacleData>
<obstacleData floating="true" moving="false" deadly="false" leftEdge="16.936665" rightEdge="19.076664" height="0.217" y="0.30666652">
<obstacleData floating="true" moving="false" deadly="false" leftEdge="16.929998" rightEdge="19.069998" height="0.217" y="0.28666654">
<moveComponent width="0.0" height="0.0" x="0.0" y="0.0" speed="0.0"/>
</obstacleData>
<obstacleData floating="true" moving="false" deadly="false" leftEdge="7.203003" rightEdge="8.6170025" height="0.127" y="-0.41333312">