fixed issue, that message vanished after going to toolshop when a level was finished

This commit is contained in:
=
2017-07-27 13:43:40 +02:00
parent c71d1a767e
commit 4d07863563
11 changed files with 639 additions and 678 deletions

View File

@ -239,27 +239,7 @@
</stars>
<energy x="13.326665" y="-0.40666687"/>
</level>
<level packId="1" id="7" goalX="10.643346" startSpeed="0.2" endSpeed="0.2" terrainEdge="-0.6" ceilingEdge="1.0">
<terrainTiles class="java.util.ArrayList">
<tileData x="3.821673" width="13.643346"/>
</terrainTiles>
<ceilingTiles class="java.util.ArrayList">
<tileData x="3.821673" width="13.643346"/>
</ceilingTiles>
<obstacles class="java.util.ArrayList">
<obstacleData floating="false" moving="false" deadly="false" leftEdge="0.5466671" rightEdge="3.546667" height="0.917" y="-0.14150003">
<moveComponent width="0.0" height="0.0" x="0.0" y="0.0" speed="0.0"/>
</obstacleData>
<obstacleData floating="false" moving="false" deadly="false" leftEdge="3.6133304" rightEdge="6.6133304" height="1.414" y="0.10699999">
<moveComponent width="0.0" height="0.0" x="0.0" y="0.0" speed="0.0"/>
</obstacleData>
<obstacleData floating="false" moving="false" deadly="false" leftEdge="6.633338" rightEdge="9.633338" height="1.057" y="-0.0715">
<moveComponent width="0.0" height="0.0" x="0.0" y="0.0" speed="0.0"/>
</obstacleData>
</obstacles>
<stars class="java.util.ArrayList"/>
</level>
<level packId="1" id="8" goalX="3.0" startSpeed="0.5" endSpeed="0.5" terrainEdge="-0.6" ceilingEdge="1.0">
<level packId="1" id="7" goalX="1.0" startSpeed="0.5" endSpeed="0.5" terrainEdge="-0.6" ceilingEdge="1.0">
<terrainTiles class="java.util.ArrayList">
<tileData x="0.0" width="6.0"/>
</terrainTiles>

View File

@ -32,7 +32,7 @@
android:textSize="26sp"/>
<Button
android:id="@+id/startscreen_comingsoon"
android:id="@+id/startscreen_unlock_levels"
style="@style/GameButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
@ -40,11 +40,11 @@
android:layout_alignEnd="@+id/startscreen_sound"
android:layout_alignRight="@+id/startscreen_sound"
android:layout_marginBottom="26dp"
android:text="Level Up"
android:visibility="visible"/>
android:text="Unlock all levels"
android:visibility="invisible"/>
<Button
android:id="@+id/startscreen_maxcheat"
android:id="@+id/startscreen_gain_90_ep"
style="@style/GameButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
@ -53,7 +53,7 @@
android:layout_below="@+id/startscreen_play"
android:layout_marginLeft="48dp"
android:layout_marginStart="48dp"
android:text="Lv to 100"
android:visibility="visible"/>
android:text="Gain 90 ep"
android:visibility="invisible"/>
</RelativeLayout>