Fixed Obstacle-Move-Component bug, when offsets were set

Countdown now played as three seperate sounds, though not perfect yet (neither timing, nor high pitches)
Added lv 12
This commit is contained in:
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2018-04-30 19:04:01 +02:00
parent 1871979b41
commit 66b3b1d55e
17 changed files with 435 additions and 125 deletions

View File

@ -4,6 +4,8 @@
<string name="placeholder_textview">I\'m a text!</string>
<string name="placeholder_number" translatable="false">997.5</string>
<string name="settings_show_fps">Show Fps</string>
<string name="settings_boost_performance">Boost performance</string>
<string name="game_bomb_error_message">Set the bomb on an obstacle</string>
<string name="game_playerprogress_placeholder" translatable="false">0.0m</string>
<string name="game_playerprogress_format_f" translatable="false">%.1fm</string>
@ -111,7 +113,7 @@
<string name="credits_testers_title">TESTERS</string>
<string name="credits_testers" translatable="false">Tester1\nTester2\nTester3\nTester4</string>
<string name="credits_sounds_title" translatable="false">SOUNDS</string>
<string name="credits_sounds" translatable="false">„Fruit-collected“, „Glocken-good“, „Carillon-02-a“, „Carillon-02-b“,„Fireball-02“, „Fruit-appearance“, „Voltage-hum“ (noiseforfun.com)</string>
<string name="credits_sounds" translatable="false">„Fruit-collected“, „Glocken-good“, „Carillon-02-a“, „Carillon-02-b“, „Fireball-02“, „Fruit-appearance“, „Voltage-hum“ (noiseforfun.com)</string>
<string name="credits_music_title">MUSIC</string>
<string name="credits_music" translatable="false">\"Balloon Game\", \"Bit Shift\", \"Digital Lemonade\"\nKevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0\nhttp://creativecommons.org/licenses/by/3.0/</string>
</resources>