Changed Scene, so that it is no list anymore - all entities are contained specialized lists --> Tools can be rendered over obstacles and Collectables can be hidden

This commit is contained in:
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2017-09-06 18:28:09 +02:00
parent 0c0748b13d
commit 74b73bb143
4 changed files with 107 additions and 3 deletions

View File

@ -249,5 +249,25 @@
<obstacles class="java.util.ArrayList"/>
<stars class="java.util.ArrayList"/>
</level>
<level packId="1" id="8" goalX="3.0" startSpeed="0.0" endSpeed="0.0" terrainEdge="-0.6" ceilingEdge="1.0">
<terrainTiles class="java.util.ArrayList">
<tileData x="0.0" width="6.0"/>
</terrainTiles>
<ceilingTiles class="java.util.ArrayList">
<tileData x="0.0" width="6.0"/>
</ceilingTiles>
<obstacles class="java.util.ArrayList">
<obstacleData floating="false" moving="false" deadly="false" leftEdge="-1.5699999" rightEdge="-1.0699999" height="0.5" y="-0.35000002">
<moveComponent width="0.0" height="0.0" x="0.0" y="0.0" speed="0.0"/>
</obstacleData>
<obstacleData floating="false" moving="false" deadly="false" leftEdge="-0.57000005" rightEdge="-0.07000008" height="0.5" y="-0.35000002">
<moveComponent width="0.0" height="0.0" x="0.0" y="0.0" speed="0.0"/>
</obstacleData>
</obstacles>
<stars class="java.util.ArrayList">
<positionData x="-1.3133329" y="-0.35333326"/>
</stars>
<energy x="-0.31333327" y="-0.38666666"/>
</level>
</levels>
</levelPack>