Message appears when playershape is unlocked
Superpower-countdown now calculated with timer.frametime -> superpower-countdown is now paused when the game is paused
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@ -12,6 +12,7 @@
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<string name="game_fps_placeholder">Fps: 00</string>
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<string name="game_fps_format_d">Fps: %d</string>
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<string name="game_countdown_placeholder">3</string>
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<string name="task_completed">Task completed</string>
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<string name="levelup">Level Up</string>
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<string name="message_game_over">GAME OVER</string>
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<string name="message_win">YOU DID IT</string>
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@ -39,6 +40,7 @@
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<string name="bounty_message_resource_format_s">%s</string>
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<string name="bounty_message_tool_format_s">%s unlocked!</string>
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<string name="bounty_message_tool_slot">You unlocked a Toolslot</string>
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<string name="bounty_message_shape_unlocked">New shape unlocked</string>
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<string name="level_button_format_d">Level: %d</string>
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<string name="price_button_buy">Buy</string>
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<string name="price_button_upgrade">Upgrade</string>
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