Redid collision system -> No more tool-glitches

This commit is contained in:
=
2017-10-20 17:42:30 +02:00
parent 2d74599749
commit aa1c0c01a4
5 changed files with 18 additions and 13 deletions

View File

@ -24,7 +24,12 @@ public class PowerMushroom extends Tool {
}
@Override
protected Geometry createCollisionBounds() {
protected Geometry createWorldCollisionBounds() {
return this;
}
@Override
protected Geometry createPlayerCollisionBounds() {
return this;
}
}

View File

@ -34,7 +34,7 @@
android:layout_alignParentRight="true"
android:layout_below="@+id/startscreen_play"
android:text="@string/start_screen_unlock_all_levels"
android:visibility="invisible"/>
android:visibility="visible"/>
<Button
android:id="@+id/startscreen_gain_90_ep"
@ -45,7 +45,7 @@
android:layout_alignParentStart="true"
android:layout_below="@+id/startscreen_play"
android:text="@string/start_screen_gain_90_ep"
android:visibility="invisible"/>
android:visibility="visible"/>
<Button
android:id="@+id/startscreen_to_gl_test_screen"
@ -55,6 +55,6 @@
android:layout_alignParentBottom="true"
android:layout_alignParentRight="true"
android:text="@string/start_screen_to_gl_test_screen"
android:visibility="invisible"/>
android:visibility="visible"/>
</RelativeLayout>