Redid collision system -> No more tool-glitches
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@ -24,7 +24,12 @@ public class PowerMushroom extends Tool {
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}
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@Override
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protected Geometry createCollisionBounds() {
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protected Geometry createWorldCollisionBounds() {
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return this;
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}
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@Override
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protected Geometry createPlayerCollisionBounds() {
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return this;
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}
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}
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