German translation

Bugs fixed
This commit is contained in:
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2018-01-14 12:21:16 +01:00
parent 9175fc33a4
commit b66979508c
5 changed files with 124 additions and 52 deletions

View File

@ -1,49 +1,49 @@
<resources>
<string name="app_name">Endless Roll</string>
<string name="app_name" translatable="false">Endless Roll</string>
<string name="placeholder_button">Click me!</string>
<string name="placeholder_textview">I\'m a text!</string>
<string name="placeholder_number">997.5</string>
<string name="placeholder_percent">85.1%</string>
<string name="placeholder_number" translatable="false">997.5</string>
<string name="placeholder_percent" translatable="false">85.1%</string>
<string name="game_playerprogress_placeholder">0.0m</string>
<string name="game_playerprogress_format_f">%.1fm</string>
<string name="game_playerspeed_placeholder">0.0m/s</string>
<string name="game_playerspeed_format_f">%.1fm/s</string>
<string name="game_fps_placeholder">Fps: 00</string>
<string name="game_fps_format_d">Fps: %d</string>
<string name="game_countdown_placeholder">3</string>
<string name="game_playerprogress_placeholder" translatable="false">0.0m</string>
<string name="game_playerprogress_format_f" translatable="false">%.1fm</string>
<string name="game_playerspeed_placeholder" translatable="false">0.0m/s</string>
<string name="game_playerspeed_format_f" translatable="false">%.1fm/s</string>
<string name="game_fps_placeholder" translatable="false">Fps: 00</string>
<string name="game_fps_format_d" translatable="false">Fps: %d</string>
<string name="game_countdown_placeholder" translatable="false">3</string>
<string name="task_completed">Task completed</string>
<string name="levelup">Level Up</string>
<string name="message_game_over">GAME OVER</string>
<string name="levelup" translatable="false">Level Up</string>
<string name="message_game_over" translatable="false">GAME OVER</string>
<string name="message_level_finished">LEVEL FINISHED</string>
<string name="message_tools">Tools</string>
<string name="message_to_menu">To menu</string>
<string name="message_try_again">Try again</string>
<string name="message_restart">Restart</string>
<string name="message_next_level">Next level</string>
<string name="goal_message_restart_format_d">Restart Level %d</string>
<string name="goal_message_next_level_format_d">Next Level: %d</string>
<string name="goal_message_restart_format_d">Restart level %d</string>
<string name="goal_message_next_level_format_d">Next level: %d</string>
<string name="goal_message_next_world_format_s">Go to the next world:\n%s</string>
<string name="pre_start_screen_loading">LOADING...</string>
<string name="short_menu_continue">Continue</string>
<string name="short_menu_restart">Restart</string>
<string name="short_menu_exit">Exit</string>
<string name="start_screen_play">Play</string>
<string name="start_screen_unlock_all_levels">Unlock all levels (Yes! It\'s magic!)</string>
<string name="start_screen_gain_90_ep">Gain 90 ep (Nope! No magic at all!)</string>
<string name="start_screen_unlock_all_levels" translatable="false">Unlock all levels (Yes! It\'s magic!)</string>
<string name="start_screen_gain_90_ep" translatable="false">Gain 90 ep (Nope! No magic at all!)</string>
<string name="start_screen_finish_world_1">Finish the first world!</string>
<string name="start_screen_to_gl_test_screen">Test GL Stuff!!!</string>
<string name="start_screen_to_gl_test_screen" translatable="false">Test GL Stuff!!!</string>
<string name="tool_upgrade_title_placeholder">Time (Lv12)</string>
<string name="topbar_level_placeholder">Level: 24</string>
<string name="topbar_level_format_d">Level: %d</string>
<string name="settings_reset">Reset</string>
<string name="topbar_level_placeholder" translatable="false">Level: 24</string>
<string name="topbar_level_format_d" translatable="false">Level: %d</string>
<string name="settings_reset">Reset progress</string>
<string name="topbar_toolshop">Toolshop</string>
<string name="unlock_message_placeholder">Ramp unlocked</string>
<string name="world_button_title_placeholder">Great world</string>
<string name="world_button_progress_placeholder">21/15</string>
<string name="bounty_message_resource_format_s">%s</string>
<string name="world_button_progress_placeholder" translatable="false">21/15</string>
<string name="bounty_message_resource_format_s" translatable="false">%s</string>
<string name="bounty_message_tool_format_s">%s unlocked!</string>
<string name="bounty_message_tool_slot">You unlocked a Toolslot</string>
<string name="bounty_message_tool_slot">New slot unlocked</string>
<string name="bounty_message_shape_unlocked">New shape unlocked</string>
<string name="level_button_format_d">Level: %d</string>
<string name="price_button_buy">Buy</string>
@ -55,12 +55,12 @@
<string name="playershape_name_smiley">Smiley</string>
<string name="playershape_name_wheel">Wheel</string>
<string name="playershape_name_sun">Sun</string>
<string name="playershape_name_locked">\?\?\?</string>
<string name="playershape_description_ball">Keep calm and roll on</string>
<string name="playershape_description_clock">Tick tack!</string>
<string name="playershape_name_locked" translatable="false">\?\?\?</string>
<string name="playershape_description_ball" translatable="false">Keep calm and roll on</string>
<string name="playershape_description_clock" translatable="false">Tick tack!</string>
<string name="playershape_description_hypno_spiral">Hypnotizes you for more fun</string>
<string name="playershape_description_pacman">PACMAN!</string>
<string name="playershape_description_smiley">Don\'t worry, roll happy!</string>
<string name="playershape_description_pacman" translatable="false">PACMAN!</string>
<string name="playershape_description_smiley" translatable="false">Don\'t worry, roll happy!</string>
<string name="playershape_description_wheel">A nice car without the... car</string>
<string name="playershape_description_sun">Shine bright like the sun</string>
<string name="playershape_description_locked">A new shape for more fun</string>
@ -72,7 +72,7 @@
<string name="task_collect_energy_format_d">Collect %d energy</string>
<string name="task_complete_world_format_d">Finish the %d. world</string>
<string name="world_button_count_format_dd">%d/%d</string>
<string name="world_button_count_format_dd" translatable="false">%d/%d</string>
<string name="tool_description_locked_format_d">You will unlock this mysterious tool at level %d</string>
<string name="tool_description_ramp">Roll up the ramp to gain height</string>
@ -81,20 +81,20 @@
<string name="tool_description_bomb">Blow up all obstacles near the bomb</string>
<string name="tool_description_power_mushroom">This will give you super-powers for a few seconds</string>
<string name="tool_description_stasis">Freezes a certain area which leads to longer in-air time</string>
<string name="tool_name_locked">\?\?\?</string>
<string name="tool_name_locked" translatable="false">\?\?\?</string>
<string name="tool_name_ramp">Ramp</string>
<string name="tool_name_spring">Spring</string>
<string name="tool_name_magnet">Magnet</string>
<string name="tool_name_bomb">Bomb</string>
<string name="tool_name_power_mushroom">Mushroom</string>
<string name="tool_name_stasis">Stasis</string>
<string name="tool_level_format_d">Level: %d</string>
<string name="tool_upgrade_title_format_sd">%1$s (Lv%2$d)</string>
<string name="tool_level_format_d" translatable="false">Level: %d</string>
<string name="tool_upgrade_title_format_sd" translatable="false">%1$s (Lv%2$d)</string>
<string name="tool_upgrade_none">None</string>
<string name="tool_upgrade_time">Time</string>
<string name="tool_upgrade_radius">Radius</string>
<string name="tool_upgrade_force">Force</string>
<string name="tool_upgrade_value_max">Max.</string>
<string name="tool_upgrade_value_max" translatable="false">Max.</string>
<string name="confirm_dialog_button_yes">Yes</string>
<string name="confirm_dialog_button_no">No</string>
@ -114,10 +114,4 @@
<string name="tutorial_spring_equipped">Well done! Now you can start the next level</string>
<string name="tutorial_switch_tools_two_neccessary">For this level you will need two tools equipped</string>
<string name="tutorial_switch_tools_switch">To select a tool just click on it</string>
<string name="tutorial_toolshop_welcome">Welcome to the toolshop!\nHere you can buy and upgrade all tools and you can customize your toolbar.</string>
<string name="tutorial_toolshop_toolbar">Right! That is your toolbar.</string>
<string name="tutorial_toolshop_all_tools">Here you can see all the tools you will be able to buy and use.</string>
<string name="tutorial_toolshop_inspector">Here one can buy and upgrade the selected tool.</string>
<string name="tutorial_toolshop_select_buy_spring">Now select the spring and buy it!</string>
<string name="tutorial_toolshop_equip_spring">Now tip on an unlocked slot of your toolbar to equip the spring!\n(It is the same where the ramp is attached at the moment)\nAfter that you will be able to complete the next level.</string>
</resources>