6c49f21b74Tool preview is shown when finger holding. This feature will be deleted on the next commit, because it slows down on slow mobiles and is not really seen
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2017-10-02 23:13:24 +02:00
db5eaaaaf3Sound is disabled on default When tool is set a tiny bit right of the left edge of an obstacle, it is moved to the left so that it is not anymore on the obstacle, but on the ground
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2017-09-15 18:45:20 +02:00
bd38883299Added settings screen, even if the look has to be polished and new items have to be added The toolshop-button and the settings-button in the topBar now consist of icons (no text). Bad thing is, that the 'disabled' state doesn't look that good Every screen is given its caller when flipped to. At OnBackKeyDown you can now either 'flipToCaller()' or 'flipToPreviousScreenInTree()' or as you wish...
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2017-09-10 15:10:40 +02:00
74b73bb143Changed Scene, so that it is no list anymore - all entities are contained specialized lists --> Tools can be rendered over obstacles and Collectables can be hidden
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2017-09-06 18:28:09 +02:00
0c0748b13dRemoved Ramp glitch (same trick as with clamping borders with obstacles) Tools (bomb) can be set on top of obstacles and even terrain!
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2017-08-04 17:46:55 +02:00
472c36aec7Introduced scalable obstacles, even though the texture could be polished a bit more
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2017-08-04 17:34:38 +02:00
0437b0178ePut all strings into res -> German translation should be relatively easy
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2017-08-03 14:07:53 +02:00
50cbdb6688Redid message -> no more buttons but clickable textviews
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2017-08-02 12:33:57 +02:00
373d7779d1Old stars are now removed from star list of the gameScene when new level is loaded -> Error fixed
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2017-08-02 10:56:09 +02:00
3bdc963525TableRows of LevelsScreen are filled with default textViews which are removed when levelButtons are to be added (because of android 7.0)
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2017-07-27 18:17:10 +02:00
4d07863563fixed issue, that message vanished after going to toolshop when a level was finished
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2017-07-27 13:43:40 +02:00
c71d1a767eMade levels easier (probably not enough) Changed tutorials to standard (evtl. text + evtl. image) + added images
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2017-07-27 11:50:03 +02:00
b8322c9f05All upgrades are used in calculations -> bomb still has to be balanced added firework on goal and different goal screen (with button to toolshop), but not happy with second one Have to change it in layout file
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2017-07-18 15:57:21 +02:00
4b4d81d8c7Added toolinspector -> tool-upgrades can be bought (not saved yet) only the time upgrade is used
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2017-06-10 13:19:34 +02:00
504e2383faToolshop tidied up
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2017-05-25 20:29:24 +02:00
beb0a6e747Changed path to de.frajul
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2017-05-25 13:51:15 +02:00
bf848cd46cWhen player is to high, camera follows Textures can be repeated over entity
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2017-05-25 13:26:08 +02:00
66e381ad01Levels Polished Tutorial till level 5 done, but without images (TODO) Error with ToolSlotSettings fixed
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2017-04-11 16:52:47 +02:00
5be4fc05cbLevelButton + WorldButton energy now shown created drawable for empty_energy redraw star drawable tick for completed levels on worldButton
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2017-02-21 16:00:31 +01:00
f252bfd4bdEnergy Drawable created + animation for Entity -> AnimatedEntity A Scene will automatically update all AnimatedEntities LevelUpBounties no longer grant EP
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2017-02-20 16:07:12 +01:00
0bad3e064cDifferent distribution of safed user data New currency (Energy) -> once each level Levelpacks are shown by their names in WorldsScreen and also ordered by their id Stars and Energy don't have their sizes safed in levelpacks because they are static Different Ramp size and Spring effect Lv up can be shown on every Screen If clicked on Tool-Bounty on lv-up screen, transfer to Toolshop
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2017-02-19 15:05:43 +01:00
aea336d850Collected stars are shown on Levelbuttons
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2016-12-28 10:56:24 +01:00
decbf80ed5MoveEdges are outer limit of Movement Textures renamed and reorganized New (not optimal) obstacleTextures added
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2016-12-28 10:23:12 +01:00
45b9c41ea4Implemented moving and deadly Obstacles Therefour changes in ObstacleClass MoveEdges are not outer limit of Movement!!! (Should be changed)
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2016-12-11 11:03:21 +01:00
c0a398fa5dLevels on LevelScreen have different order Tools can be set in Toolbar by clicking, no longer dragging
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2016-11-16 11:02:35 +01:00
7cf0868730Synchronized lists that are rendered Removed lock from Scene
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2016-11-16 10:15:25 +01:00
def72f84b2First implement of Worlds
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2016-11-14 15:32:39 +01:00
a11523ddb2Modified level format Added player speed label Player speed will change in level Player progress and speed reset at new level Ramp collision error fixed
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2016-11-13 11:41:16 +01:00