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julian
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EndlessRoll
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EndlessRoll
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shader
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=
0c0748b13d
Removed Ramp glitch (same trick as with clamping borders with obstacles)
...
Tools (bomb) can be set on top of obstacles and even terrain!
2017-08-04 17:46:55 +02:00
..
entityFragmentShader.glsl
Removed Ramp glitch (same trick as with clamping borders with obstacles)
2017-08-04 17:46:55 +02:00
entityVertexShader.glsl
When player is to high, camera follows
2017-05-25 13:26:08 +02:00
particleFragmentShader.glsl
All upgrades are used in calculations -> bomb still has to be balanced
2017-07-18 15:57:21 +02:00
simpleFragmentShader.glsl
what done?
2016-09-27 15:44:11 +02:00
simpleVertexShader.glsl
what done?
2016-09-27 15:44:11 +02:00
terrainVertexShader.glsl
what done?
2016-09-27 15:44:11 +02:00