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33275f9046c9269fb05577bcb2305a988bfc636a
EndlessRoll/app/build/intermediates/assets/debug/shader
History
= 33275f9046 Fixed flickering bug of ramp (all animations where sprites touch edge of their field)
2017-10-21 14:51:03 +02:00
..
entityFragmentShader.glsl
Fixed flickering bug of ramp (all animations where sprites touch edge of their field)
2017-10-21 14:51:03 +02:00
entityVertexShader.glsl
When player is to high, camera follows
2017-05-25 13:26:08 +02:00
particleFragmentShader.glsl
All upgrades are used in calculations -> bomb still has to be balanced
2017-07-18 15:57:21 +02:00
simpleFragmentShader.glsl
what done?
2016-09-27 15:44:11 +02:00
simpleVertexShader.glsl
what done?
2016-09-27 15:44:11 +02:00
terrainVertexShader.glsl
what done?
2016-09-27 15:44:11 +02:00
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