EndlessRoll/app/src/main/assets/levelpacks/Icy Mountains.xml
2018-01-06 16:39:17 +01:00

93 lines
8.2 KiB
XML

<levelPack id="2">
<world>ICY_MOUNTAINS</world>
<levels class="java.util.ArrayList">
<level packId="2" id="1" goalX="26.493404" startSpeed="0.5" endSpeed="0.5" terrainEdge="-0.6" ceilingEdge="1.0">
<terrainTiles class="java.util.ArrayList">
<tileData x="0.5262561" width="7.052512"/>
<tileData x="8.559853" width="0.42468548"/>
<tileData x="14.852292" width="3.8621922"/>
<tileData x="19.439503" width="4.192238"/>
<tileData x="24.228848" width="3.6224518"/>
<tileData x="28.089983" width="4.099819"/>
</terrainTiles>
<ceilingTiles class="java.util.ArrayList">
<tileData x="11.520037" width="29.040073"/>
<tileData x="26.26674" width="0.45332718"/>
</ceilingTiles>
<obstacles class="java.util.ArrayList">
<obstacleData floating="true" moving="true" deadly="true" leftEdge="0.65783304" rightEdge="0.988833" height="0.51" y="-0.34500003">
<moveComponent length="1.086" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.503" hasPlayerXSpeed="false" triggerDistance="0.505"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="false" leftEdge="1.9313323" rightEdge="2.6953323" height="0.293" y="-0.45350003">
<moveComponent length="1.149" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.503" hasPlayerXSpeed="false" triggerDistance="0.503"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="false" leftEdge="4.2066627" rightEdge="8.206663" height="0.217" y="-0.9781665">
<moveComponent length="1.932" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.702" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="false" moving="false" deadly="false" leftEdge="8.260013" rightEdge="8.760013" height="0.688" y="-0.256">
<moveComponent length="0.0" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.0" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="true" moving="false" deadly="false" leftEdge="8.263343" rightEdge="8.763343" height="0.382" y="0.73999983">
<moveComponent length="0.0" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.0" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="true" moving="false" deadly="false" leftEdge="8.78152" rightEdge="11.27852" height="0.204" y="0.65999985">
<moveComponent length="0.0" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.0" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="false" leftEdge="8.834175" rightEdge="9.879175" height="0.306" y="-0.35333323">
<moveComponent length="3.876" rotation="90.0" startOffset="0.0" direction="-1.0" speed="0.0" hasPlayerXSpeed="true" triggerDistance="-0.51"/>
</obstacleData>
<obstacleData floating="true" moving="false" deadly="false" leftEdge="11.31837" rightEdge="12.38837" height="0.204" y="0.5266666">
<moveComponent length="0.0" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.0" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="false" moving="false" deadly="false" leftEdge="15.963377" rightEdge="16.763376" height="0.32" y="-0.44000003">
<moveComponent length="0.0" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.0" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="false" moving="false" deadly="false" leftEdge="17.356726" rightEdge="18.156725" height="0.32" y="-0.44000003">
<moveComponent length="0.0" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.0" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="false" moving="false" deadly="false" leftEdge="21.25336" rightEdge="21.53336" height="0.752" y="-0.22400004">
<moveComponent length="0.0" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.0" hasPlayerXSpeed="false" triggerDistance="0.0"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="23.8711" rightEdge="24.2021" height="0.395" y="-0.40250003">
<moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.699" hasPlayerXSpeed="false" triggerDistance="0.306"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="24.324432" rightEdge="24.655434" height="0.395" y="-0.40250003">
<moveComponent length="1.023" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.699" hasPlayerXSpeed="false" triggerDistance="0.298"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="24.764421" rightEdge="25.095423" height="0.395" y="-0.40250003">
<moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.712" hasPlayerXSpeed="false" triggerDistance="0.29"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="25.197773" rightEdge="25.528774" height="0.395" y="-0.40250003">
<moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.699" hasPlayerXSpeed="false" triggerDistance="0.298"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="25.636261" rightEdge="25.97026" height="0.395" y="-0.40250003">
<moveComponent length="1.023" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.707" hasPlayerXSpeed="false" triggerDistance="0.293"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="26.067747" rightEdge="26.398748" height="0.382" y="-0.40900004">
<moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.702" hasPlayerXSpeed="false" triggerDistance="0.316"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="26.501078" rightEdge="26.832079" height="0.395" y="-0.40250003">
<moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.702" hasPlayerXSpeed="false" triggerDistance="0.306"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="26.948208" rightEdge="27.27821" height="0.39" y="-0.40500003">
<moveComponent length="1.035" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.705" hasPlayerXSpeed="false" triggerDistance="0.308"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="27.407717" rightEdge="27.738718" height="0.395" y="-0.40250003">
<moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.699" hasPlayerXSpeed="false" triggerDistance="0.306"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="27.87438" rightEdge="28.205381" height="0.395" y="-0.40250003">
<moveComponent length="1.01" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.702" hasPlayerXSpeed="false" triggerDistance="0.301"/>
</obstacleData>
<obstacleData floating="true" moving="true" deadly="true" leftEdge="28.334383" rightEdge="28.665384" height="0.395" y="-0.40250003">
<moveComponent length="1.023" rotation="0.0" startOffset="0.0" direction="1.0" speed="0.705" hasPlayerXSpeed="false" triggerDistance="0.308"/>
</obstacleData>
</obstacles>
<stars class="java.util.ArrayList">
<positionData x="1.5266662" y="0.28666657"/>
<positionData x="10.550025" y="0.060000025"/>
<positionData x="21.966604" y="-0.35999998"/>
</stars>
<energy x="17.053387" y="-0.8066667"/>
</level>
</levels>
</levelPack>