EndlessRoll/app/src/main/res/layout/goal_screen.xml
= 8d4caeaf69 Changed particle effects
Message renamed to GameOverMessage + improved look
Added first implementation of GoalScreen
Cleaned up and improved look of levelButton, worldButton and their screens
2017-11-04 17:28:46 +01:00

59 lines
2.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/backgrounds_menu_grass"
android:orientation="vertical">
<include
android:id="@+id/goal_screen_topbar"
layout="@layout/topbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"/>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_above="@id/goal_screen_bottom_layout">
<TextView
android:id="@+id/goal_screen_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:text="@string/message_level_finished"
android:textColor="@color/level_finished"
android:textSize="55sp"/>
</RelativeLayout>
<RelativeLayout
android:id="@+id/goal_screen_bottom_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true">
<include
android:id="@+id/goal_screen_restart"
layout="@layout/levelbutton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentStart="true"
android:layout_margin="5dp"/>
<include
android:id="@+id/goal_screen_next_level"
layout="@layout/levelbutton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentEnd="true"
android:layout_margin="5dp"/>
</RelativeLayout>
</RelativeLayout>
</LinearLayout>