hyprland: fix cursor tearing
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@@ -228,6 +228,10 @@ in {
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vfr = true; # power saving
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vfr = true; # power saving
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};
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};
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cursor = {
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no_hardware_cursors = 1; # disable hardware cursors to fix tearing on kardorf
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};
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render = {
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render = {
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# we do, in fact, want direct scanout
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# we do, in fact, want direct scanout
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direct_scanout = true;
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direct_scanout = true;
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