Fixed collision-detection-bug

This commit is contained in:
julian 2018-07-07 11:53:27 +02:00
parent 6c1e780701
commit 45397db458

View File

@ -148,6 +148,8 @@ public class CollisionDetector {
boolean triangleVertex3InQuad = isPointInQuad(triangle.getBottomLeftVertex(), quad);
if (triangleVertex3InQuad)
return true;
if (triangle.getTopEdge() >= quad.getTopEdge() && triangle.getBottomEdge() <= quad.getBottomEdge() && ((triangle.getLeftEdge() <= quad.getRightEdge() && triangle.getLeftEdge() >= quad.getLeftEdge()) || (triangle.getRightEdge() <= quad.getRightEdge() && triangle.getRightEdge() >= quad.getLeftEdge())))
return true;
return false;
}