29 Commits

Author SHA1 Message Date
f122ec37d7 Upgrade to targetSdk 34 2024-03-01 16:17:33 +01:00
b301cb3029 Update to androidx 2024-03-01 16:15:35 +01:00
be4cc7c68a Update target Sdk to 33 2024-03-01 16:11:11 +01:00
d6c23ae835 Update gradle and AndroidStudio project files 2024-03-01 15:50:49 +01:00
6516a139cf Changes since migrating to GitTea. 2020-09-18 10:54:19 +02:00
a327ea6b82 Updated Android Studio 2019-10-03 10:32:55 +02:00
91b02fa3c2 Cleaned up the whole project
Added Copyrights
--> Version 0.7.1
2018-07-10 16:50:27 +02:00
1010ddf46d Hopefully fixed bug that touch-detection is sometimes very slow 2018-06-22 17:07:56 +02:00
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7363b7d5cc Fixed bug with android 8.0 and opengl 2018-05-05 12:36:34 +02:00
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1871979b41 Added functionality to fps/performance-boost buttons
New Gradle version
2018-04-22 12:35:51 +02:00
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9ad8666d5c Cleaned up -> Removed unused imports / files 2018-03-15 18:04:08 +01:00
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d8a5974c52 Levels 7 + 8 added to Icy Mountains 2018-02-24 18:16:01 +01:00
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9175fc33a4 Fixed bugs 2018-01-14 10:53:48 +01:00
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8c24604447 Init der fehlenden Dateien 2017-11-22 16:04:46 +01:00
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5467c1dd97 First implementation of innovations in Tool Shop 2017-10-27 23:20:10 +02:00
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0bc6a09d17 Current shape is now saved 2017-10-27 17:43:09 +02:00
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757c13c31c First implementation of Shape shop 2017-10-22 18:48:00 +02:00
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b8322c9f05 All upgrades are used in calculations -> bomb still has to be balanced
added firework on goal and different goal screen (with button to toolshop), but not happy with second one
Have to change it in layout file

TopBarData has been removed -> All data (DataStorageHandler, TutorialManager, LevelManager, SoundManager, Typeface, User) is stored in the GameActivity and can be recieved by getters

Toolshop-tutorial can now be reset and works instantaniously
2017-07-18 15:57:21 +02:00
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beb0a6e747 Changed path to de.frajul 2017-05-25 13:51:16 +02:00
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66e381ad01 Levels Polished
Tutorial till level 5 done, but without images (TODO)
Error with ToolSlotSettings fixed
2017-04-11 16:52:57 +02:00
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f1b20d97e8 Test-Tutorial screen added 2017-03-14 16:47:47 +01:00
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f252bfd4bd Energy Drawable created + animation for Entity -> AnimatedEntity
A Scene will automatically update all AnimatedEntities
LevelUpBounties no longer grant EP
2017-02-20 16:07:12 +01:00
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0bad3e064c Different distribution of safed user data
New currency (Energy) -> once each level
Levelpacks are shown by their names in WorldsScreen and also ordered by their id
Stars and Energy don't have their sizes safed in levelpacks because they are static
Different Ramp size and Spring effect
Lv up can be shown on every Screen
If clicked on Tool-Bounty on lv-up screen, transfer to Toolshop
2017-02-19 15:05:43 +01:00
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decbf80ed5 MoveEdges are outer limit of Movement
Textures renamed and reorganized
New (not optimal) obstacleTextures added
2016-12-28 10:23:12 +01:00
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45b9c41ea4 Implemented moving and deadly Obstacles
Therefour changes in ObstacleClass
MoveEdges are not outer limit of Movement!!! (Should be changed)
2016-12-11 11:03:21 +01:00
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7cf0868730 Synchronized lists that are rendered
Removed lock from Scene
2016-11-16 10:15:25 +01:00
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def72f84b2 First implement of Worlds 2016-11-14 15:32:39 +01:00
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a11523ddb2 Modified level format
Added player speed label
Player speed will change in level
Player progress and speed reset at new level
Ramp collision error fixed
2016-11-13 11:41:22 +01:00
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8218977825 what done? 2016-09-27 15:44:11 +02:00