0975a733c7
Changed german translation for levelpacks
julian2018-09-07 14:29:04 +02:00
bef0697630
Added underwater-drawables Added photo mode and Dev-Options are now in a dialog on the start screen Both will only be shown if IS_DEVELOPER in the GameActivity is true
julian2018-09-07 14:12:11 +02:00
17971cd781
Added different flavors so that ad-unit-id neednt be switched for tests / releases
julian2018-07-14 11:20:44 +02:00
728323dd93
Changed Spring drawable + animation
julian2018-07-07 11:00:46 +02:00
0ce9ca1c17
Tools are now moved to left if colliding with obstacle which is moving left
julian2018-07-06 16:27:14 +02:00
b49fa71d1f
Added soccer-player-shape fixed bug with tools not being set on top of obstacles Tools are no longer moved to left if set hard on edge of obstacle
julian2018-07-06 16:03:40 +02:00
1010ddf46d
Hopefully fixed bug that touch-detection is sometimes very slow
julian2018-06-22 17:07:56 +02:00
b28877e08e
In layouts "end/start" complemented with "right/left" for lower api compability
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2018-05-19 17:15:18 +02:00
3d3de3feed
Added advertisement to levels-screen polished levels 14 and 16 (world 2)
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2018-05-13 15:23:04 +02:00
cd1932a9df
Finished toolbars opengl-rendering!!! and removed old ones
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2018-05-11 15:01:00 +02:00
7f7b53b8a0
Made toolbuttons opengl rendered Not clickable yet Progressbar-filled-animation missing
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2018-05-10 17:31:26 +02:00
0ec17dfe39
Countdown now opengl-rendered -> no more bugs Fixed minor bugs
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2018-05-07 16:25:27 +02:00
2e24ef619d
Added juris graphics Changed layout of shape-shop and tool-shop
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2018-05-06 18:19:00 +02:00
7363b7d5cc
Fixed bug with android 8.0 and opengl
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2018-05-05 12:36:34 +02:00
c4da4d96ac
Balanced Fixed minor bugs -> Version 0.6.0
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2018-05-01 09:55:31 +02:00
66b3b1d55e
Fixed Obstacle-Move-Component bug, when offsets were set Countdown now played as three seperate sounds, though not perfect yet (neither timing, nor high pitches) Added lv 12
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2018-04-30 19:04:01 +02:00
1871979b41
Added functionality to fps/performance-boost buttons New Gradle version
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2018-04-22 12:35:49 +02:00
5550543b77
Fixed bug with collision detection (when player fell too fast on rightTop Edge of Obstacle, Center went over test-diagonal -> RightEdge was returned)
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2018-01-13 18:17:03 +01:00
fb3290a3b2
Added all drawables for IcyMountains Added snow particle system World on StartScene is randomly chosen Last-level onGoalScreen shows "toNextWorld"
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2018-01-13 17:50:27 +01:00
1ca222187e
Changed dialoges to ConfirmDialog
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2018-01-12 18:29:01 +01:00
3ca689dd60
Implemented "Finish 1. world" -> Level is adjusted, Toolshop-tutorial is deactivated Added resetConfirmDialog Fixed minor bugs
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2018-01-12 17:50:43 +01:00
60bc673ffc
Tutorial image view now has black border Added 3 levels in second world
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2018-01-12 16:09:00 +01:00
b0dd09b8f0
MovingObstacles now slowed down when player in stasis + are moving to the zero position when player hits the trigger
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2018-01-09 16:41:20 +01:00
4629419d3e
Changed circleQuadCollisionEdge function -> Now works perfectly also with moving obstacles Note: Just works for ball-obstacle-collision, when circle diameter is bigger than quad width or height, won't work anymore
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2018-01-07 15:39:25 +01:00
77b927cb1a
Fixed bugs with moving Obstacles
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2018-01-06 16:39:17 +01:00
aec77b5114
Fixed bugs with moving Obstacles
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2018-01-02 12:51:05 +01:00
0ab80bd6ad
Moving Obstacles can move with player-speed
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2018-01-02 11:59:44 +01:00
4282c0fdfd
Changed system of moving Obstacles
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2017-12-03 16:59:55 +01:00
a9be279f12
Found GoalMessage bug (textviews lacked after changing text): remedy = visibility of layout was not set to VISIBLE after animation started
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2017-11-26 16:09:03 +01:00
8d4caeaf69
Changed particle effects Message renamed to GameOverMessage + improved look Added first implementation of GoalScreen Cleaned up and improved look of levelButton, worldButton and their screens
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2017-11-04 17:28:46 +01:00
4e758353b8
Finished implementing stasis (only sprites need to be improved) Added forces to player in order for stasis to work
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2017-11-03 11:58:46 +01:00
b8e3729bb1
Stasis and magnet (floating tools) are not anymore set on top of terrain/obstacles
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2017-11-01 17:20:13 +01:00
8964c307db
Redid alpha-render-handling (-> grey eliminated) Particlesystem now looking like in particle creator. -> All effects have to be redone
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2017-11-01 17:11:23 +01:00
623abdc271
First implementation of stasis field
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2017-10-31 17:45:17 +01:00
f756e1d939
Created really leave-dialog Fixed bugs
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2017-10-31 14:49:43 +01:00
9da909bda5
Message appears when playershape is unlocked Superpower-countdown now calculated with timer.frametime -> superpower-countdown is now paused when the game is paused
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2017-10-31 11:19:33 +01:00
44d7665442
Shapes can now be recieved through fulfilling tasks
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2017-10-30 16:54:05 +01:00