0975a733c7Changed german translation for levelpacksjulian2018-09-07 14:29:04 +02:00
bef0697630Added underwater-drawables Added photo mode and Dev-Options are now in a dialog on the start screen Both will only be shown if IS_DEVELOPER in the GameActivity is truejulian2018-09-07 14:12:11 +02:00
17971cd781Added different flavors so that ad-unit-id neednt be switched for tests / releasesjulian2018-07-14 11:20:44 +02:00
728323dd93Changed Spring drawable + animationjulian2018-07-07 11:00:46 +02:00
0ce9ca1c17Tools are now moved to left if colliding with obstacle which is moving leftjulian2018-07-06 16:27:14 +02:00
b49fa71d1fAdded soccer-player-shape fixed bug with tools not being set on top of obstacles Tools are no longer moved to left if set hard on edge of obstaclejulian2018-07-06 16:03:40 +02:00
0ec17dfe39Countdown now opengl-rendered -> no more bugs Fixed minor bugs
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2018-05-07 16:25:27 +02:00
2e24ef619dAdded juris graphics Changed layout of shape-shop and tool-shop
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2018-05-06 18:19:00 +02:00
7363b7d5ccFixed bug with android 8.0 and opengl
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2018-05-05 12:36:34 +02:00
c4da4d96acBalanced Fixed minor bugs -> Version 0.6.0
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2018-05-01 09:55:31 +02:00
66b3b1d55eFixed Obstacle-Move-Component bug, when offsets were set Countdown now played as three seperate sounds, though not perfect yet (neither timing, nor high pitches) Added lv 12
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2018-04-30 19:04:01 +02:00
1871979b41Added functionality to fps/performance-boost buttons New Gradle version
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2018-04-22 12:35:49 +02:00
30b702b778Added fps/performance checkbox (no functionality yet)
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2018-03-21 16:44:48 +01:00
2b68b1ba7bRemoved animations from countdown Removed player-speed-textView
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2018-03-21 16:15:05 +01:00
e9142119a0Implemented level 9 Concurrency-bug-fixes in soundManager
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2018-03-18 14:47:02 +01:00
5550543b77Fixed bug with collision detection (when player fell too fast on rightTop Edge of Obstacle, Center went over test-diagonal -> RightEdge was returned)
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2018-01-13 18:17:03 +01:00
fb3290a3b2Added all drawables for IcyMountains Added snow particle system World on StartScene is randomly chosen Last-level onGoalScreen shows "toNextWorld"
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2018-01-13 17:50:27 +01:00
1ca222187eChanged dialoges to ConfirmDialog
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2018-01-12 18:29:01 +01:00
3ca689dd60Implemented "Finish 1. world" -> Level is adjusted, Toolshop-tutorial is deactivated Added resetConfirmDialog Fixed minor bugs
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2018-01-12 17:50:43 +01:00
60bc673ffcTutorial image view now has black border Added 3 levels in second world
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2018-01-12 16:09:00 +01:00
b0dd09b8f0MovingObstacles now slowed down when player in stasis + are moving to the zero position when player hits the trigger
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2018-01-09 16:41:20 +01:00
4629419d3eChanged circleQuadCollisionEdge function -> Now works perfectly also with moving obstacles Note: Just works for ball-obstacle-collision, when circle diameter is bigger than quad width or height, won't work anymore
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2018-01-07 15:39:25 +01:00
77b927cb1aFixed bugs with moving Obstacles
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2018-01-06 16:39:17 +01:00
aec77b5114Fixed bugs with moving Obstacles
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2018-01-02 12:51:05 +01:00
0ab80bd6adMoving Obstacles can move with player-speed
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2018-01-02 11:59:44 +01:00
4282c0fdfdChanged system of moving Obstacles
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2017-12-03 16:59:55 +01:00
a9be279f12Found GoalMessage bug (textviews lacked after changing text): remedy = visibility of layout was not set to VISIBLE after animation started
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2017-11-26 16:09:03 +01:00
8d4caeaf69Changed particle effects Message renamed to GameOverMessage + improved look Added first implementation of GoalScreen Cleaned up and improved look of levelButton, worldButton and their screens
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2017-11-04 17:28:46 +01:00
4e758353b8Finished implementing stasis (only sprites need to be improved) Added forces to player in order for stasis to work
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2017-11-03 11:58:46 +01:00
b8e3729bb1Stasis and magnet (floating tools) are not anymore set on top of terrain/obstacles
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2017-11-01 17:20:13 +01:00
8964c307dbRedid alpha-render-handling (-> grey eliminated) Particlesystem now looking like in particle creator. -> All effects have to be redone
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2017-11-01 17:11:23 +01:00
623abdc271First implementation of stasis field
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2017-10-31 17:45:17 +01:00
9da909bda5Message appears when playershape is unlocked Superpower-countdown now calculated with timer.frametime -> superpower-countdown is now paused when the game is paused
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2017-10-31 11:19:33 +01:00
44d7665442Shapes can now be recieved through fulfilling tasks
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2017-10-30 16:54:05 +01:00