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0437b0178e
Put all strings into res -> German translation should be relatively easy
2017-08-03 14:07:53 +02:00
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50cbdb6688
Redid message -> no more buttons but clickable textviews
2017-08-02 12:33:57 +02:00
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4d07863563
fixed issue, that message vanished after going to toolshop when a level was finished
2017-07-27 13:43:40 +02:00
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c71d1a767e
Made levels easier (probably not enough)
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Changed tutorials to standard (evtl. text + evtl. image) + added images
2017-07-27 11:50:03 +02:00
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b8322c9f05
All upgrades are used in calculations -> bomb still has to be balanced
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added firework on goal and different goal screen (with button to toolshop), but not happy with second one
Have to change it in layout file
TopBarData has been removed -> All data (DataStorageHandler, TutorialManager, LevelManager, SoundManager, Typeface, User) is stored in the GameActivity and can be recieved by getters
Toolshop-tutorial can now be reset and works instantaniously
2017-07-18 15:57:21 +02:00
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4b4d81d8c7
Added toolinspector -> tool-upgrades can be bought (not saved yet)
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only the time upgrade is used
2017-06-10 13:19:34 +02:00
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504e2383fa
Toolshop tidied up
2017-05-25 20:29:24 +02:00
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66e381ad01
Levels Polished
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Tutorial till level 5 done, but without images (TODO)
Error with ToolSlotSettings fixed
2017-04-11 16:52:57 +02:00
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27a41a44d7
First Tutorial added
2017-03-17 16:03:40 +01:00
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f1b20d97e8
Test-Tutorial screen added
2017-03-14 16:47:47 +01:00
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5be4fc05cb
LevelButton + WorldButton energy now shown
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created drawable for empty_energy
redraw star drawable
tick for completed levels on worldButton
2017-02-21 16:00:31 +01:00
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f252bfd4bd
Energy Drawable created + animation for Entity -> AnimatedEntity
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A Scene will automatically update all AnimatedEntities
LevelUpBounties no longer grant EP
2017-02-20 16:07:12 +01:00
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0bad3e064c
Different distribution of safed user data
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New currency (Energy) -> once each level
Levelpacks are shown by their names in WorldsScreen and also ordered by their id
Stars and Energy don't have their sizes safed in levelpacks because they are static
Different Ramp size and Spring effect
Lv up can be shown on every Screen
If clicked on Tool-Bounty on lv-up screen, transfer to Toolshop
2017-02-19 15:05:43 +01:00
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aea336d850
Collected stars are shown on Levelbuttons
2016-12-28 10:56:24 +01:00
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decbf80ed5
MoveEdges are outer limit of Movement
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Textures renamed and reorganized
New (not optimal) obstacleTextures added
2016-12-28 10:23:12 +01:00
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45b9c41ea4
Implemented moving and deadly Obstacles
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Therefour changes in ObstacleClass
MoveEdges are not outer limit of Movement!!! (Should be changed)
2016-12-11 11:03:21 +01:00
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c0a398fa5d
Levels on LevelScreen have different order
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Tools can be set in Toolbar by clicking, no longer dragging
2016-11-16 11:02:35 +01:00
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def72f84b2
First implement of Worlds
2016-11-14 15:32:39 +01:00
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a11523ddb2
Modified level format
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Added player speed label
Player speed will change in level
Player progress and speed reset at new level
Ramp collision error fixed
2016-11-13 11:41:22 +01:00
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8218977825
what done?
2016-09-27 15:44:11 +02:00