7 Commits

Author SHA1 Message Date
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0bad3e064c Different distribution of safed user data
New currency (Energy) -> once each level
Levelpacks are shown by their names in WorldsScreen and also ordered by their id
Stars and Energy don't have their sizes safed in levelpacks because they are static
Different Ramp size and Spring effect
Lv up can be shown on every Screen
If clicked on Tool-Bounty on lv-up screen, transfer to Toolshop
2017-02-19 15:05:43 +01:00
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decbf80ed5 MoveEdges are outer limit of Movement
Textures renamed and reorganized
New (not optimal) obstacleTextures added
2016-12-28 10:23:12 +01:00
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45b9c41ea4 Implemented moving and deadly Obstacles
Therefour changes in ObstacleClass
MoveEdges are not outer limit of Movement!!! (Should be changed)
2016-12-11 11:03:21 +01:00
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7cf0868730 Synchronized lists that are rendered
Removed lock from Scene
2016-11-16 10:15:25 +01:00
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def72f84b2 First implement of Worlds 2016-11-14 15:32:39 +01:00
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a11523ddb2 Modified level format
Added player speed label
Player speed will change in level
Player progress and speed reset at new level
Ramp collision error fixed
2016-11-13 11:41:22 +01:00
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8218977825 what done? 2016-09-27 15:44:11 +02:00