12 Commits

Author SHA1 Message Date
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0ec17dfe39 Countdown now opengl-rendered -> no more bugs
Fixed minor bugs
2018-05-07 16:25:27 +02:00
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2b68b1ba7b Removed animations from countdown
Removed player-speed-textView
2018-03-21 16:15:05 +01:00
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ee7536ba5f Changed style and colors 2018-02-14 16:04:53 +01:00
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9a2353b01c Changed GoalScreen to GoalMessage
Reduced firework
Changed taskCompletedMessageLook
2017-11-22 11:38:54 +01:00
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8d4caeaf69 Changed particle effects
Message renamed to GameOverMessage + improved look
Added first implementation of GoalScreen
Cleaned up and improved look of levelButton, worldButton and their screens
2017-11-04 17:28:46 +01:00
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0437b0178e Put all strings into res -> German translation should be relatively easy 2017-08-03 14:07:53 +02:00
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27a41a44d7 First Tutorial added 2017-03-17 16:03:40 +01:00
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5be4fc05cb LevelButton + WorldButton energy now shown
created drawable for empty_energy
redraw star drawable
tick for completed levels on worldButton
2017-02-21 16:00:31 +01:00
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0bad3e064c Different distribution of safed user data
New currency (Energy) -> once each level
Levelpacks are shown by their names in WorldsScreen and also ordered by their id
Stars and Energy don't have their sizes safed in levelpacks because they are static
Different Ramp size and Spring effect
Lv up can be shown on every Screen
If clicked on Tool-Bounty on lv-up screen, transfer to Toolshop
2017-02-19 15:05:43 +01:00
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decbf80ed5 MoveEdges are outer limit of Movement
Textures renamed and reorganized
New (not optimal) obstacleTextures added
2016-12-28 10:23:12 +01:00
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a11523ddb2 Modified level format
Added player speed label
Player speed will change in level
Player progress and speed reset at new level
Ramp collision error fixed
2016-11-13 11:41:22 +01:00
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8218977825 what done? 2016-09-27 15:44:11 +02:00