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607e9fef05
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-> Version 0.7.0
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2018-07-01 17:37:48 +02:00 |
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ed3a54af10
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Redid some collision-detection - no new features
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2018-06-29 16:24:39 +02:00 |
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2e24ef619d
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Added juris graphics
Changed layout of shape-shop and tool-shop
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2018-05-06 18:19:00 +02:00 |
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66b3b1d55e
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Fixed Obstacle-Move-Component bug, when offsets were set
Countdown now played as three seperate sounds, though not perfect yet (neither timing, nor high pitches)
Added lv 12
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2018-04-30 19:04:01 +02:00 |
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8dc99fb59f
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Changed Terrain Shader -> Terrain now has custom edges
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2018-02-16 16:30:45 +01:00 |
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fb3290a3b2
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Added all drawables for IcyMountains
Added snow particle system
World on StartScene is randomly chosen
Last-level onGoalScreen shows "toNextWorld"
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2018-01-13 17:50:27 +01:00 |
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3ca689dd60
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Implemented "Finish 1. world" -> Level is adjusted, Toolshop-tutorial is deactivated
Added resetConfirmDialog
Fixed minor bugs
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2018-01-12 17:50:43 +01:00 |
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b0dd09b8f0
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MovingObstacles now slowed down when player in stasis + are moving to the zero position when player hits the trigger
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2018-01-09 16:41:20 +01:00 |
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4629419d3e
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Changed circleQuadCollisionEdge function -> Now works perfectly also with moving obstacles
Note: Just works for ball-obstacle-collision, when circle diameter is bigger than quad width or height, won't work anymore
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2018-01-07 15:39:25 +01:00 |
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77b927cb1a
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Fixed bugs with moving Obstacles
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2018-01-06 16:39:17 +01:00 |
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aec77b5114
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Fixed bugs with moving Obstacles
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2018-01-02 12:51:05 +01:00 |
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0ab80bd6ad
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Moving Obstacles can move with player-speed
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2018-01-02 11:59:44 +01:00 |
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4282c0fdfd
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Changed system of moving Obstacles
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2017-12-03 16:59:55 +01:00 |
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8c24604447
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Init der fehlenden Dateien
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2017-11-22 16:04:46 +01:00 |
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