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8dc99fb59f
Changed Terrain Shader -> Terrain now has custom edges
2018-02-16 16:30:45 +01:00
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60bc673ffc
Tutorial image view now has black border
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Added 3 levels in second world
2018-01-12 16:09:00 +01:00
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b0dd09b8f0
MovingObstacles now slowed down when player in stasis + are moving to the zero position when player hits the trigger
2018-01-09 16:41:20 +01:00
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77b927cb1a
Fixed bugs with moving Obstacles
2018-01-06 16:39:17 +01:00
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0ab80bd6ad
Moving Obstacles can move with player-speed
2018-01-02 11:59:44 +01:00
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4282c0fdfd
Changed system of moving Obstacles
2017-12-03 16:59:55 +01:00
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b954e14934
Changed Tutorials
2017-11-26 16:01:46 +01:00
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44d7665442
Shapes can now be recieved through fulfilling tasks
2017-10-30 16:54:05 +01:00
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757c13c31c
First implementation of Shape shop
2017-10-22 18:48:00 +02:00
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33275f9046
Fixed flickering bug of ramp (all animations where sprites touch edge of their field)
2017-10-21 14:51:03 +02:00
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313bfe4a41
Fixed obstacle-edge glitch!!!
2017-10-21 12:22:20 +02:00
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8d60c19b33
Finished lvs 1-16 (1. pack)
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exchanged order of bomb and magnet
2017-10-15 15:23:37 +02:00
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55e95618f0
Levels changed
2017-10-10 20:37:12 +02:00
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d95928dfa9
Tools are once again placed by right edge
2017-10-10 19:31:27 +02:00
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6c49f21b74
Tool preview is shown when finger holding.
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This feature will be deleted on the next commit, because it slows down on slow mobiles and is not really seen
2017-10-02 23:13:24 +02:00
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2e4b5b7f8f
Levels 6 - 10 added
2017-09-15 18:58:54 +02:00
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db5eaaaaf3
Sound is disabled on default
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When tool is set a tiny bit right of the left edge of an obstacle, it is moved to the left so that it is not anymore on the obstacle, but on the ground
2017-09-15 18:45:20 +02:00
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74b73bb143
Changed Scene, so that it is no list anymore - all entities are contained specialized lists --> Tools can be rendered over obstacles and Collectables can be hidden
2017-09-06 18:28:09 +02:00
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472c36aec7
Introduced scalable obstacles, even though the texture could be polished a bit more
2017-08-04 17:34:38 +02:00
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4d07863563
fixed issue, that message vanished after going to toolshop when a level was finished
2017-07-27 13:43:40 +02:00
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c71d1a767e
Made levels easier (probably not enough)
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Changed tutorials to standard (evtl. text + evtl. image) + added images
2017-07-27 11:50:03 +02:00
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bf848cd46c
When player is to high, camera follows
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Textures can be repeated over entity
2017-05-25 13:26:08 +02:00
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f1b20d97e8
Test-Tutorial screen added
2017-03-14 16:47:47 +01:00
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0bad3e064c
Different distribution of safed user data
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New currency (Energy) -> once each level
Levelpacks are shown by their names in WorldsScreen and also ordered by their id
Stars and Energy don't have their sizes safed in levelpacks because they are static
Different Ramp size and Spring effect
Lv up can be shown on every Screen
If clicked on Tool-Bounty on lv-up screen, transfer to Toolshop
2017-02-19 15:05:43 +01:00
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45b9c41ea4
Implemented moving and deadly Obstacles
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Therefour changes in ObstacleClass
MoveEdges are not outer limit of Movement!!! (Should be changed)
2016-12-11 11:03:21 +01:00
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def72f84b2
First implement of Worlds
2016-11-14 15:32:39 +01:00
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a11523ddb2
Modified level format
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Added player speed label
Player speed will change in level
Player progress and speed reset at new level
Ramp collision error fixed
2016-11-13 11:41:22 +01:00
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8218977825
what done?
2016-09-27 15:44:11 +02:00