7 Commits

Author SHA1 Message Date
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b0dd09b8f0 MovingObstacles now slowed down when player in stasis + are moving to the zero position when player hits the trigger 2018-01-09 16:41:20 +01:00
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4629419d3e Changed circleQuadCollisionEdge function -> Now works perfectly also with moving obstacles
Note: Just works for ball-obstacle-collision, when circle diameter is bigger than quad width or height, won't work anymore
2018-01-07 15:39:25 +01:00
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77b927cb1a Fixed bugs with moving Obstacles 2018-01-06 16:39:17 +01:00
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aec77b5114 Fixed bugs with moving Obstacles 2018-01-02 12:51:05 +01:00
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0ab80bd6ad Moving Obstacles can move with player-speed 2018-01-02 11:59:44 +01:00
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4282c0fdfd Changed system of moving Obstacles 2017-12-03 16:59:55 +01:00
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8c24604447 Init der fehlenden Dateien 2017-11-22 16:04:46 +01:00