8 Commits

Author SHA1 Message Date
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b28877e08e In layouts "end/start" complemented with "right/left" for lower api compability 2018-05-19 17:15:18 +02:00
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7f7b53b8a0 Made toolbuttons opengl rendered
Not clickable yet
Progressbar-filled-animation missing
2018-05-10 17:31:26 +02:00
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66b3b1d55e Fixed Obstacle-Move-Component bug, when offsets were set
Countdown now played as three seperate sounds, though not perfect yet (neither timing, nor high pitches)
Added lv 12
2018-04-30 19:04:01 +02:00
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30b702b778 Added fps/performance checkbox (no functionality yet) 2018-03-21 16:44:48 +01:00
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b4ad6a7227 Added credits-dialog
Changed SettingsScreen
2018-02-16 13:43:32 +01:00
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2c19e3dcb5 implemented all sounds and music 2018-01-19 17:41:05 +01:00
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fb3290a3b2 Added all drawables for IcyMountains
Added snow particle system
World on StartScene is randomly chosen
Last-level onGoalScreen shows "toNextWorld"
2018-01-13 17:50:27 +01:00
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bd38883299 Added settings screen, even if the look has to be polished and new items have to be added
The toolshop-button and the settings-button in the topBar now consist of icons (no text). Bad thing is, that the 'disabled' state doesn't look that good
Every screen is given its caller when flipped to. At OnBackKeyDown you can now either 'flipToCaller()' or 'flipToPreviousScreenInTree()' or as you wish...
2017-09-10 15:10:40 +02:00