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b28877e08e
In layouts "end/start" complemented with "right/left" for lower api compability
2018-05-19 17:15:18 +02:00
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1417d98169
Added back-arrow on topBar
2018-03-17 18:35:56 +01:00
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9ad8666d5c
Cleaned up -> Removed unused imports / files
2018-03-15 18:04:08 +01:00
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ee7536ba5f
Changed style and colors
2018-02-14 16:04:53 +01:00
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5302ac0d00
Changed overall style
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Now one can change directly between Screens from TopBar
Fixed bugs
2018-01-21 17:40:25 +01:00
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b954e14934
Changed Tutorials
2017-11-26 16:01:46 +01:00
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5467c1dd97
First implementation of innovations in Tool Shop
2017-10-27 23:20:10 +02:00
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757c13c31c
First implementation of Shape shop
2017-10-22 18:48:00 +02:00
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bd38883299
Added settings screen, even if the look has to be polished and new items have to be added
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The toolshop-button and the settings-button in the topBar now consist of icons (no text). Bad thing is, that the 'disabled' state doesn't look that good
Every screen is given its caller when flipped to. At OnBackKeyDown you can now either 'flipToCaller()' or 'flipToPreviousScreenInTree()' or as you wish...
2017-09-10 15:10:40 +02:00
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0437b0178e
Put all strings into res -> German translation should be relatively easy
2017-08-03 14:07:53 +02:00
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4b4d81d8c7
Added toolinspector -> tool-upgrades can be bought (not saved yet)
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only the time upgrade is used
2017-06-10 13:19:34 +02:00
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27a41a44d7
First Tutorial added
2017-03-17 16:03:40 +01:00
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f252bfd4bd
Energy Drawable created + animation for Entity -> AnimatedEntity
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A Scene will automatically update all AnimatedEntities
LevelUpBounties no longer grant EP
2017-02-20 16:07:12 +01:00
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decbf80ed5
MoveEdges are outer limit of Movement
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Textures renamed and reorganized
New (not optimal) obstacleTextures added
2016-12-28 10:23:12 +01:00
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8218977825
what done?
2016-09-27 15:44:11 +02:00