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julian
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EndlessRoll
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Activity
EndlessRoll
/
app
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src
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main
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assets
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shader
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=
0ec17dfe39
Countdown now opengl-rendered -> no more bugs
...
Fixed minor bugs
2018-05-07 16:25:27 +02:00
..
entityFragmentShader.glsl
Redid alpha-render-handling (-> grey eliminated)
2017-11-01 17:11:23 +01:00
entityVertexShader.glsl
Fixed bug with android 8.0 and opengl
2018-05-05 12:36:34 +02:00
guiVertexShader.glsl
Countdown now opengl-rendered -> no more bugs
2018-05-07 16:25:27 +02:00
obstacleFragmentShader.glsl
Changed bomb completely
2018-03-18 12:54:41 +01:00
particleFragmentShader.glsl
testCommit
2017-11-22 16:00:56 +01:00
simpleFragmentShader.glsl
Redid alpha-render-handling (-> grey eliminated)
2017-11-01 17:11:23 +01:00
simpleVertexShader.glsl
what done?
2016-09-27 15:44:11 +02:00
terrainFragmentShader.glsl
Changed Terrain Shader -> Terrain now has custom edges
2018-02-16 16:30:45 +01:00