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0ec17dfe39
Countdown now opengl-rendered -> no more bugs
...
Fixed minor bugs
2018-05-07 16:25:27 +02:00
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7363b7d5cc
Fixed bug with android 8.0 and opengl
2018-05-05 12:36:34 +02:00
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7684692e53
Changed bomb completely
2018-03-18 12:54:41 +01:00
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8dc99fb59f
Changed Terrain Shader -> Terrain now has custom edges
2018-02-16 16:30:45 +01:00
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3324056634
testCommit
2017-11-22 16:00:56 +01:00
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8964c307db
Redid alpha-render-handling (-> grey eliminated)
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Particlesystem now looking like in particle creator. -> All effects have to be redone
2017-11-01 17:11:23 +01:00
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33275f9046
Fixed flickering bug of ramp (all animations where sprites touch edge of their field)
2017-10-21 14:51:03 +02:00
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313bfe4a41
Fixed obstacle-edge glitch!!!
2017-10-21 12:22:20 +02:00
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0c0748b13d
Removed Ramp glitch (same trick as with clamping borders with obstacles)
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Tools (bomb) can be set on top of obstacles and even terrain!
2017-08-04 17:46:55 +02:00
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472c36aec7
Introduced scalable obstacles, even though the texture could be polished a bit more
2017-08-04 17:34:38 +02:00
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b8322c9f05
All upgrades are used in calculations -> bomb still has to be balanced
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added firework on goal and different goal screen (with button to toolshop), but not happy with second one
Have to change it in layout file
TopBarData has been removed -> All data (DataStorageHandler, TutorialManager, LevelManager, SoundManager, Typeface, User) is stored in the GameActivity and can be recieved by getters
Toolshop-tutorial can now be reset and works instantaniously
2017-07-18 15:57:21 +02:00
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bf848cd46c
When player is to high, camera follows
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Textures can be repeated over entity
2017-05-25 13:26:08 +02:00
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8218977825
what done?
2016-09-27 15:44:11 +02:00