Commit Graph

80 Commits

Author SHA1 Message Date
= 2c19e3dcb5 implemented all sounds and music 2018-01-19 17:41:05 +01:00
= 53b9b6bb14 Added music (no sounds yet)
Fixed translation mistake
2018-01-15 18:47:27 +01:00
= b66979508c German translation
Bugs fixed
2018-01-14 12:21:16 +01:00
= 9175fc33a4 Fixed bugs 2018-01-14 10:53:48 +01:00
= 5550543b77 Fixed bug with collision detection (when player fell too fast on rightTop Edge of Obstacle, Center went over test-diagonal -> RightEdge was returned) 2018-01-13 18:17:03 +01:00
= fb3290a3b2 Added all drawables for IcyMountains
Added snow particle system
World on StartScene is randomly chosen
Last-level onGoalScreen shows "toNextWorld"
2018-01-13 17:50:27 +01:00
= 1ca222187e Changed dialoges to ConfirmDialog 2018-01-12 18:29:01 +01:00
= 3ca689dd60 Implemented "Finish 1. world" -> Level is adjusted, Toolshop-tutorial is deactivated
Added resetConfirmDialog
Fixed minor bugs
2018-01-12 17:50:43 +01:00
= 60bc673ffc Tutorial image view now has black border
Added 3 levels in second world
2018-01-12 16:09:00 +01:00
= b0dd09b8f0 MovingObstacles now slowed down when player in stasis + are moving to the zero position when player hits the trigger 2018-01-09 16:41:20 +01:00
= 4629419d3e Changed circleQuadCollisionEdge function -> Now works perfectly also with moving obstacles
Note: Just works for ball-obstacle-collision, when circle diameter is bigger than quad width or height, won't work anymore
2018-01-07 15:39:25 +01:00
= 77b927cb1a Fixed bugs with moving Obstacles 2018-01-06 16:39:17 +01:00
= aec77b5114 Fixed bugs with moving Obstacles 2018-01-02 12:51:05 +01:00
= 0ab80bd6ad Moving Obstacles can move with player-speed 2018-01-02 11:59:44 +01:00
= e5ce11150c Finished implementing Tutorials 2018-01-01 17:28:09 +01:00
= 4282c0fdfd Changed system of moving Obstacles 2017-12-03 16:59:55 +01:00
= a9be279f12 Found GoalMessage bug (textviews lacked after changing text): remedy = visibility of layout was not set to VISIBLE after animation started 2017-11-26 16:09:03 +01:00
= b954e14934 Changed Tutorials 2017-11-26 16:01:46 +01:00
= 18ea4042e9 Implemented ToolShopTutorial 2017-11-23 22:31:49 +01:00
= 8c24604447 Init der fehlenden Dateien 2017-11-22 16:04:46 +01:00
= 3324056634 testCommit 2017-11-22 16:00:56 +01:00
= 9a2353b01c Changed GoalScreen to GoalMessage
Reduced firework
Changed taskCompletedMessageLook
2017-11-22 11:38:54 +01:00
= 8d4caeaf69 Changed particle effects
Message renamed to GameOverMessage + improved look
Added first implementation of GoalScreen
Cleaned up and improved look of levelButton, worldButton and their screens
2017-11-04 17:28:46 +01:00
= 4e758353b8 Finished implementing stasis (only sprites need to be improved)
Added forces to player in order for stasis to work
2017-11-03 11:58:46 +01:00
= b8e3729bb1 Stasis and magnet (floating tools) are not anymore set on top of terrain/obstacles 2017-11-01 17:20:13 +01:00
= 8964c307db Redid alpha-render-handling (-> grey eliminated)
Particlesystem now looking like in particle creator. -> All effects have to be redone
2017-11-01 17:11:23 +01:00
= 623abdc271 First implementation of stasis field 2017-10-31 17:45:17 +01:00
= f756e1d939 Created really leave-dialog
Fixed bugs
2017-10-31 14:49:43 +01:00
= 9da909bda5 Message appears when playershape is unlocked
Superpower-countdown now calculated with timer.frametime -> superpower-countdown is now paused when the game is paused
2017-10-31 11:19:33 +01:00
= 44d7665442 Shapes can now be recieved through fulfilling tasks 2017-10-30 16:54:05 +01:00
= c9e718f6ad First shape-inspector implementation
Toolshop layout polished
2017-10-29 13:06:46 +01:00
= 8cc9353c3b Finished toolshop updates (Tool upgrades and more) 2017-10-28 16:09:54 +02:00
= 5467c1dd97 First implementation of innovations in Tool Shop 2017-10-27 23:20:10 +02:00
= 0bc6a09d17 Current shape is now saved 2017-10-27 17:43:09 +02:00
= 757c13c31c First implementation of Shape shop 2017-10-22 18:48:00 +02:00
= 33275f9046 Fixed flickering bug of ramp (all animations where sprites touch edge of their field) 2017-10-21 14:51:03 +02:00
= 313bfe4a41 Fixed obstacle-edge glitch!!! 2017-10-21 12:22:20 +02:00
= aaca44eddc Tried to fix obstacle-edge-bug, but didnt work 2017-10-20 18:39:51 +02:00
= aa1c0c01a4 Redid collision system -> No more tool-glitches 2017-10-20 17:42:30 +02:00
= 2d74599749 sorted and renamed all drawables 2017-10-20 15:39:10 +02:00
= 71406b3fe2 changed version code to 2 2017-10-15 15:40:14 +02:00
= bb6c17102a Ready for release of 0.3.0 2017-10-15 15:36:05 +02:00
= 8d60c19b33 Finished lvs 1-16 (1. pack)
exchanged order of bomb and magnet
2017-10-15 15:23:37 +02:00
= 55e95618f0 Levels changed 2017-10-10 20:37:12 +02:00
= d95928dfa9 Tools are once again placed by right edge 2017-10-10 19:31:27 +02:00
= 59e47126c7 Polished Mushroom 2017-10-03 01:21:08 +02:00
= 974633233d Removed Toolpreview feature
Added Power Mushroom + functionality
2017-10-03 01:13:37 +02:00
= 6c49f21b74 Tool preview is shown when finger holding.
This feature will be deleted on the next commit, because it slows down on slow mobiles and is not really seen
2017-10-02 23:13:24 +02:00
= 2e4b5b7f8f Levels 6 - 10 added 2017-09-15 18:58:54 +02:00
= db5eaaaaf3 Sound is disabled on default
When tool is set a tiny bit right of the left edge of an obstacle, it is moved to the left so that it is not anymore on the obstacle, but on the ground
2017-09-15 18:45:20 +02:00