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b301cb3029
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Update to androidx
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2024-03-01 16:15:35 +01:00 |
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be4cc7c68a
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Update target Sdk to 33
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2024-03-01 16:11:11 +01:00 |
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6143e9edb8
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Remove Ads from Game
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2024-03-01 15:55:23 +01:00 |
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d6c23ae835
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Update gradle and AndroidStudio project files
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2024-03-01 15:50:49 +01:00 |
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6516a139cf
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Changes since migrating to GitTea.
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2020-09-18 10:54:19 +02:00 |
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a327ea6b82
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Updated Android Studio
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2019-10-03 10:32:55 +02:00 |
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17971cd781
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Added different flavors so that ad-unit-id neednt be switched for tests / releases
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2018-07-14 11:20:44 +02:00 |
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91b02fa3c2
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Cleaned up the whole project
Added Copyrights
--> Version 0.7.1
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2018-07-10 16:50:27 +02:00 |
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607e9fef05
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-> Version 0.7.0
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2018-07-01 17:37:48 +02:00 |
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=
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3d3de3feed
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Added advertisement to levels-screen
polished levels 14 and 16 (world 2)
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2018-05-13 15:23:04 +02:00 |
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=
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c4da4d96ac
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Balanced
Fixed minor bugs
-> Version 0.6.0
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2018-05-01 09:55:31 +02:00 |
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=
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1871979b41
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Added functionality to fps/performance-boost buttons
New Gradle version
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2018-04-22 12:35:51 +02:00 |
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=
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3239a54ee9
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Added randomly changing gamemusic and changed menu music -> Version 0.5.0
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2018-02-15 15:43:11 +01:00 |
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=
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9175fc33a4
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Fixed bugs
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2018-01-14 10:53:48 +01:00 |
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=
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0bc6a09d17
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Current shape is now saved
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2017-10-27 17:43:09 +02:00 |
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=
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757c13c31c
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First implementation of Shape shop
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2017-10-22 18:48:00 +02:00 |
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=
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71406b3fe2
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changed version code to 2
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2017-10-15 15:40:14 +02:00 |
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3bdc963525
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TableRows of LevelsScreen are filled with default textViews which are removed when levelButtons are to be added (because of android 7.0)
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2017-07-27 18:17:10 +02:00 |
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=
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beb0a6e747
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Changed path to de.frajul
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2017-05-25 13:51:16 +02:00 |
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=
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f1b20d97e8
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Test-Tutorial screen added
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2017-03-14 16:47:47 +01:00 |
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=
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8218977825
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what done?
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2016-09-27 15:44:11 +02:00 |
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