66 Commits

Author SHA1 Message Date
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4282c0fdfd Changed system of moving Obstacles 2017-12-03 16:59:55 +01:00
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a9be279f12 Found GoalMessage bug (textviews lacked after changing text): remedy = visibility of layout was not set to VISIBLE after animation started 2017-11-26 16:09:03 +01:00
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b954e14934 Changed Tutorials 2017-11-26 16:01:46 +01:00
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18ea4042e9 Implemented ToolShopTutorial 2017-11-23 22:31:49 +01:00
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8c24604447 Init der fehlenden Dateien 2017-11-22 16:04:46 +01:00
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3324056634 testCommit 2017-11-22 16:00:56 +01:00
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9a2353b01c Changed GoalScreen to GoalMessage
Reduced firework
Changed taskCompletedMessageLook
2017-11-22 11:38:54 +01:00
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8d4caeaf69 Changed particle effects
Message renamed to GameOverMessage + improved look
Added first implementation of GoalScreen
Cleaned up and improved look of levelButton, worldButton and their screens
2017-11-04 17:28:46 +01:00
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4e758353b8 Finished implementing stasis (only sprites need to be improved)
Added forces to player in order for stasis to work
2017-11-03 11:58:46 +01:00
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b8e3729bb1 Stasis and magnet (floating tools) are not anymore set on top of terrain/obstacles 2017-11-01 17:20:13 +01:00
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8964c307db Redid alpha-render-handling (-> grey eliminated)
Particlesystem now looking like in particle creator. -> All effects have to be redone
2017-11-01 17:11:23 +01:00
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623abdc271 First implementation of stasis field 2017-10-31 17:45:17 +01:00
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f756e1d939 Created really leave-dialog
Fixed bugs
2017-10-31 14:49:43 +01:00
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9da909bda5 Message appears when playershape is unlocked
Superpower-countdown now calculated with timer.frametime -> superpower-countdown is now paused when the game is paused
2017-10-31 11:19:33 +01:00
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44d7665442 Shapes can now be recieved through fulfilling tasks 2017-10-30 16:54:05 +01:00
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c9e718f6ad First shape-inspector implementation
Toolshop layout polished
2017-10-29 13:06:46 +01:00
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8cc9353c3b Finished toolshop updates (Tool upgrades and more) 2017-10-28 16:09:54 +02:00
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5467c1dd97 First implementation of innovations in Tool Shop 2017-10-27 23:20:10 +02:00
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0bc6a09d17 Current shape is now saved 2017-10-27 17:43:09 +02:00
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757c13c31c First implementation of Shape shop 2017-10-22 18:48:00 +02:00
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33275f9046 Fixed flickering bug of ramp (all animations where sprites touch edge of their field) 2017-10-21 14:51:03 +02:00
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313bfe4a41 Fixed obstacle-edge glitch!!! 2017-10-21 12:22:20 +02:00
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aaca44eddc Tried to fix obstacle-edge-bug, but didnt work 2017-10-20 18:39:51 +02:00
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aa1c0c01a4 Redid collision system -> No more tool-glitches 2017-10-20 17:42:30 +02:00
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2d74599749 sorted and renamed all drawables 2017-10-20 15:39:10 +02:00
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71406b3fe2 changed version code to 2 2017-10-15 15:40:14 +02:00
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bb6c17102a Ready for release of 0.3.0 2017-10-15 15:36:05 +02:00
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8d60c19b33 Finished lvs 1-16 (1. pack)
exchanged order of bomb and magnet
2017-10-15 15:23:37 +02:00
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55e95618f0 Levels changed 2017-10-10 20:37:12 +02:00
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d95928dfa9 Tools are once again placed by right edge 2017-10-10 19:31:27 +02:00
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59e47126c7 Polished Mushroom 2017-10-03 01:21:08 +02:00
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974633233d Removed Toolpreview feature
Added Power Mushroom + functionality
2017-10-03 01:13:37 +02:00
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6c49f21b74 Tool preview is shown when finger holding.
This feature will be deleted on the next commit, because it slows down on slow mobiles and is not really seen
2017-10-02 23:13:24 +02:00
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2e4b5b7f8f Levels 6 - 10 added 2017-09-15 18:58:54 +02:00
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db5eaaaaf3 Sound is disabled on default
When tool is set a tiny bit right of the left edge of an obstacle, it is moved to the left so that it is not anymore on the obstacle, but on the ground
2017-09-15 18:45:20 +02:00
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bd38883299 Added settings screen, even if the look has to be polished and new items have to be added
The toolshop-button and the settings-button in the topBar now consist of icons (no text). Bad thing is, that the 'disabled' state doesn't look that good
Every screen is given its caller when flipped to. At OnBackKeyDown you can now either 'flipToCaller()' or 'flipToPreviousScreenInTree()' or as you wish...
2017-09-10 15:10:40 +02:00
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74b73bb143 Changed Scene, so that it is no list anymore - all entities are contained specialized lists --> Tools can be rendered over obstacles and Collectables can be hidden 2017-09-06 18:28:09 +02:00
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0c0748b13d Removed Ramp glitch (same trick as with clamping borders with obstacles)
Tools (bomb) can be set on top of obstacles and even terrain!
2017-08-04 17:46:55 +02:00
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472c36aec7 Introduced scalable obstacles, even though the texture could be polished a bit more 2017-08-04 17:34:38 +02:00
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0437b0178e Put all strings into res -> German translation should be relatively easy 2017-08-03 14:07:53 +02:00
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50cbdb6688 Redid message -> no more buttons but clickable textviews 2017-08-02 12:33:57 +02:00
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373d7779d1 Old stars are now removed from star list of the gameScene when new level is loaded -> Error fixed 2017-08-02 10:56:09 +02:00
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3bdc963525 TableRows of LevelsScreen are filled with default textViews which are removed when levelButtons are to be added (because of android 7.0) 2017-07-27 18:17:10 +02:00
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4d07863563 fixed issue, that message vanished after going to toolshop when a level was finished 2017-07-27 13:43:40 +02:00
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c71d1a767e Made levels easier (probably not enough)
Changed tutorials to standard (evtl. text + evtl. image) + added images
2017-07-27 11:50:03 +02:00
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b8322c9f05 All upgrades are used in calculations -> bomb still has to be balanced
added firework on goal and different goal screen (with button to toolshop), but not happy with second one
Have to change it in layout file

TopBarData has been removed -> All data (DataStorageHandler, TutorialManager, LevelManager, SoundManager, Typeface, User) is stored in the GameActivity and can be recieved by getters

Toolshop-tutorial can now be reset and works instantaniously
2017-07-18 15:57:21 +02:00
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4b4d81d8c7 Added toolinspector -> tool-upgrades can be bought (not saved yet)
only the time upgrade is used
2017-06-10 13:19:34 +02:00
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504e2383fa Toolshop tidied up 2017-05-25 20:29:24 +02:00
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beb0a6e747 Changed path to de.frajul 2017-05-25 13:51:16 +02:00
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bf848cd46c When player is to high, camera follows
Textures can be repeated over entity
2017-05-25 13:26:08 +02:00