=
c4da4d96ac
Balanced
...
Fixed minor bugs
-> Version 0.6.0
2018-05-01 09:55:31 +02:00
=
66b3b1d55e
Fixed Obstacle-Move-Component bug, when offsets were set
...
Countdown now played as three seperate sounds, though not perfect yet (neither timing, nor high pitches)
Added lv 12
2018-04-30 19:04:01 +02:00
=
1871979b41
Added functionality to fps/performance-boost buttons
...
New Gradle version
2018-04-22 12:35:51 +02:00
=
30b702b778
Added fps/performance checkbox (no functionality yet)
2018-03-21 16:44:48 +01:00
=
2b68b1ba7b
Removed animations from countdown
...
Removed player-speed-textView
2018-03-21 16:15:05 +01:00
=
e9142119a0
Implemented level 9
...
Concurrency-bug-fixes in soundManager
2018-03-18 14:47:02 +01:00
=
7684692e53
Changed bomb completely
2018-03-18 12:54:41 +01:00
=
1417d98169
Added back-arrow on topBar
2018-03-17 18:35:56 +01:00
=
9ad8666d5c
Cleaned up -> Removed unused imports / files
2018-03-15 18:04:08 +01:00
=
d8a5974c52
Levels 7 + 8 added to Icy Mountains
2018-02-24 18:16:01 +01:00
=
8dc99fb59f
Changed Terrain Shader -> Terrain now has custom edges
2018-02-16 16:30:45 +01:00
=
b4ad6a7227
Added credits-dialog
...
Changed SettingsScreen
2018-02-16 13:43:32 +01:00
=
3239a54ee9
Added randomly changing gamemusic and changed menu music -> Version 0.5.0
2018-02-15 15:43:11 +01:00
=
be1ec63e32
Changed sounds
2018-02-14 19:43:53 +01:00
=
2fa424139b
Fixed bug
2018-02-14 16:31:33 +01:00
=
ee7536ba5f
Changed style and colors
2018-02-14 16:04:53 +01:00
=
5302ac0d00
Changed overall style
...
Now one can change directly between Screens from TopBar
Fixed bugs
2018-01-21 17:40:25 +01:00
=
2c19e3dcb5
implemented all sounds and music
2018-01-19 17:41:05 +01:00
=
53b9b6bb14
Added music (no sounds yet)
...
Fixed translation mistake
2018-01-15 18:47:27 +01:00
=
b66979508c
German translation
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Bugs fixed
2018-01-14 12:21:16 +01:00
=
9175fc33a4
Fixed bugs
2018-01-14 10:53:48 +01:00
=
5550543b77
Fixed bug with collision detection (when player fell too fast on rightTop Edge of Obstacle, Center went over test-diagonal -> RightEdge was returned)
2018-01-13 18:17:03 +01:00
=
fb3290a3b2
Added all drawables for IcyMountains
...
Added snow particle system
World on StartScene is randomly chosen
Last-level onGoalScreen shows "toNextWorld"
2018-01-13 17:50:27 +01:00
=
1ca222187e
Changed dialoges to ConfirmDialog
2018-01-12 18:29:01 +01:00
=
3ca689dd60
Implemented "Finish 1. world" -> Level is adjusted, Toolshop-tutorial is deactivated
...
Added resetConfirmDialog
Fixed minor bugs
2018-01-12 17:50:43 +01:00
=
60bc673ffc
Tutorial image view now has black border
...
Added 3 levels in second world
2018-01-12 16:09:00 +01:00
=
b0dd09b8f0
MovingObstacles now slowed down when player in stasis + are moving to the zero position when player hits the trigger
2018-01-09 16:41:20 +01:00
=
4629419d3e
Changed circleQuadCollisionEdge function -> Now works perfectly also with moving obstacles
...
Note: Just works for ball-obstacle-collision, when circle diameter is bigger than quad width or height, won't work anymore
2018-01-07 15:39:25 +01:00
=
77b927cb1a
Fixed bugs with moving Obstacles
2018-01-06 16:39:17 +01:00
=
aec77b5114
Fixed bugs with moving Obstacles
2018-01-02 12:51:05 +01:00
=
0ab80bd6ad
Moving Obstacles can move with player-speed
2018-01-02 11:59:44 +01:00
=
e5ce11150c
Finished implementing Tutorials
2018-01-01 17:28:09 +01:00
=
4282c0fdfd
Changed system of moving Obstacles
2017-12-03 16:59:55 +01:00
=
a9be279f12
Found GoalMessage bug (textviews lacked after changing text): remedy = visibility of layout was not set to VISIBLE after animation started
2017-11-26 16:09:03 +01:00
=
b954e14934
Changed Tutorials
2017-11-26 16:01:46 +01:00
=
18ea4042e9
Implemented ToolShopTutorial
2017-11-23 22:31:49 +01:00
=
8c24604447
Init der fehlenden Dateien
2017-11-22 16:04:46 +01:00
=
3324056634
testCommit
2017-11-22 16:00:56 +01:00
=
9a2353b01c
Changed GoalScreen to GoalMessage
...
Reduced firework
Changed taskCompletedMessageLook
2017-11-22 11:38:54 +01:00
=
8d4caeaf69
Changed particle effects
...
Message renamed to GameOverMessage + improved look
Added first implementation of GoalScreen
Cleaned up and improved look of levelButton, worldButton and their screens
2017-11-04 17:28:46 +01:00
=
4e758353b8
Finished implementing stasis (only sprites need to be improved)
...
Added forces to player in order for stasis to work
2017-11-03 11:58:46 +01:00
=
b8e3729bb1
Stasis and magnet (floating tools) are not anymore set on top of terrain/obstacles
2017-11-01 17:20:13 +01:00
=
8964c307db
Redid alpha-render-handling (-> grey eliminated)
...
Particlesystem now looking like in particle creator. -> All effects have to be redone
2017-11-01 17:11:23 +01:00
=
623abdc271
First implementation of stasis field
2017-10-31 17:45:17 +01:00
=
f756e1d939
Created really leave-dialog
...
Fixed bugs
2017-10-31 14:49:43 +01:00
=
9da909bda5
Message appears when playershape is unlocked
...
Superpower-countdown now calculated with timer.frametime -> superpower-countdown is now paused when the game is paused
2017-10-31 11:19:33 +01:00
=
44d7665442
Shapes can now be recieved through fulfilling tasks
2017-10-30 16:54:05 +01:00
=
c9e718f6ad
First shape-inspector implementation
...
Toolshop layout polished
2017-10-29 13:06:46 +01:00
=
8cc9353c3b
Finished toolshop updates (Tool upgrades and more)
2017-10-28 16:09:54 +02:00
=
5467c1dd97
First implementation of innovations in Tool Shop
2017-10-27 23:20:10 +02:00